Stellaris

Stellaris

Aesthetic Cinematic Graphics
Showing 21-30 of 107 entries
< 1  2  3  4  5 ... 11 >
Update: 18 Aug, 2019 @ 7:01am

updated for compatibility with Better Ships mod (note: ACG Expansion won't be compatible with Better Ships mod, only Aesthetic Cinematic Graphics (the base mod) will be compatible)

Update: 31 Jul, 2019 @ 12:58am

added some graphical assets for further future improvements i am working on

Update: 31 Jul, 2019 @ 12:07am

removed a file related to starbases in order to provide better compatibility

Update: 30 Jul, 2019 @ 5:56am

reworked and renamed planetary entity file in order to provide better future compatibility

Update: 30 Jul, 2019 @ 3:59am

reverted back to previous version because including the ig bugfix was a bad idea due to some compatibility issues with other mods

Update: 30 Jul, 2019 @ 3:37am

the ACG Version of Immersive Galaxy - Bugfix was included into the base mod => you won't need to use the !ACG IG Bugfix mod in addition to ACG anymore

Update: 26 Jul, 2019 @ 1:00am

Fixed some small error in the code that showed up in error log. It did not cause any issues before though. You won't notice any difference in game.

Update: 26 Jul, 2019 @ 12:26am

Fixed some small error in the code that showed up in error log. It did not cause any issues before though. You won't notice any difference in game.

Update: 25 Jul, 2019 @ 1:36am

Improved scaling and slightly reworked some weapon graphics. All in all scaling of projectiles will be more immersive compared to ship size now, explosive effects will look even more impressive in comparision

Details:
1. rescaled and slightly reworked disruptor weapon graphics (they won't be as visually dominant as before)
2. rescaled cannon projectile weapon graphics
3. rescaled laser cannon projectile weapon graphics
3. rescaled and slightly improved energy and tachyon cannon projectile graphics
4. rescaled kinetic artillery projectile graphics
5. rescaled crystal entity weapon graphics
6. rescaled scourge weapon graphics

Update: 24 Jul, 2019 @ 11:08am

adjusted (downscaled) the vanilla ship/fleet upgrading effect (yellow arrows) in system view in order to be consistent with the mod's rescaling of ships