Garry's Mod

Garry's Mod

[LFS] HMP Droid Gunship
Showing 1-6 of 6 entries
Update: 13 Jun, 2019 @ 12:09am

ROCKET BALANCE/MINOR FIXES UPDATE

  • Slightly decreased the pitch turning.
  • Fixed the side turrets only shooting one laser when the pilot was also shooting.
  • Pilots are now able to freely shoot their under turret by holding down ALT. Useful for enemies fleeing and such.
  • Completely reworked the rockets. The following has been changed:
    • Decreased damage to 120.
    • Decreased max damage distance to 300.
    • Rockets now require you to be locked onto a ship or player. If not, your missile will be unguided, causing it to spiral through the air.
    • Rockets will now play a variety of random explosion sounds from Star Wars for immersion.
    • Rockets will now play their looping sounds from EA Star Wars: Battlefront 2.
    • Increased the cooldown from 0.85 seconds to 1.35 seconds.

Update: 9 May, 2019 @ 6:39pm

  • Pilots are now able to use mouse scroll wheel to adjust their third-person camera to their personal preference.

Update: 27 Apr, 2019 @ 9:58pm

  • Thirdperson camera for the Co-Pilot has been increased
  • Co-Pilot's side laser cannons projectiles are now aimed properly at the crosshair.
  • Adjusted the Co-Pilot's side laser cannons spread.

Update: 27 Apr, 2019 @ 1:23pm

  • Fixed players being invisible when exiting the vehicle.

Update: 26 Apr, 2019 @ 5:50pm

  • Thirdperson camera for the Pilot has been increased and adjusted.
  • Thirdperson camera for the Passengers has been increased and adjusted.
  • Implemented new rocket ignition sounds from EA Star Wars: Battlefront 2.
  • Synced the boosting audio to be more appropriate.
  • Replaced VTOL with manual VTOL ( W = Up, S = Down, Spacebar = Activate/Deactivate VTOL.
  • Sharpened the spawn icon quality.

Update: 25 Apr, 2019 @ 12:00pm