XCOM 2
SuperSoldiers (Core)
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Update: 28 Jul, 2019 @ 1:49am

  • Final class added for testing: N7 Operative
    NOTE: The class was not tested fully on a campaign. It will not get an activation mod until further testing, balancing and some improvements are complete. If you want to try it, turn NumInForcedDeck=1 for the N7_SS class in the ClassData.ini. Everything that was tested so far works properly so nothing game-breaking should occur.

  • Minor balance changes for Ghost and Cyborg.

  • Fixed the grenade throw range for the Cyborg to actually be +4 tiles.

  • Added two more flag options for the Crysis franchise.

Update: 28 Jul, 2019 @ 1:48am

Update: 16 Jul, 2019 @ 2:17am

  • Fixed the mobility bonus on the "Onslaugt" ability of the Cyborg. The mobility bonus is now 40% of the base mobility. The Ability Purchase cost increased to 45 from 40.

  • Description updates/fixes

Update: 14 Jul, 2019 @ 5:51am

  • Small tweaks to the all perk icon corners to fit with the theme of the game.

Update: 13 Jul, 2019 @ 9:37am

  • Updated the Cyborg "Energy System" and the appearance of the "Energy Bar" to differentiate it from the one in the Nanosuit.

Update: 12 Jul, 2019 @ 10:59am

  • All classes are now disabled by default. You can enable the ones you want manually in the ClassData.ini or by downloading a separate mod for each class you want to have enabled in the GTS.

  • New Class added
    -Cyborg

  • Added nations (customization options)
    -Metal Gear: Fox Hound
    -Metal Gear: Army Without Borders
    -Metal Gear: Outer Heaven (Colored)
    -Metal Gear: Outer Heaven (Black & White)
    -Metal Gear: Diamond Dogs
    -Section 9

Update: 12 Jul, 2019 @ 10:58am

Update: 4 Jul, 2019 @ 1:42pm

  • SPARTAN-II:
    -Spartan Charge melee attack deals 80% weapon damage, down from 85%.

  • Ghost Operative:
    -"Ghost Suit"/"Apollo Suit"/"Crius Suit" now grant +0/+7/+15 Psi Offense respectively.

  • Added nations/flags (customization options)
    -Halo: SPARTAN-II
    -Halo: Blue Team
    -Halo: Red Team
    -Halo: Noble Team
    -Crysis: Raptor Team
    -Crysis: Hexagon
    -Starcraft: Ghost
    -Starcraft: Ghost Program
    -Starcraft: Project Shadowblade
    -Starcraft: Terran Dominion
    -Starcraft: Terran Dominion (Emblem)
    -Starcraft: Raynor's Raiders
    -Ninja: Hayabusa Clan
    -Ninja: Mugen Tenshin Clan
    -Ninja: Black Spider Clan
    -Mass Effect: N7 Operative
    -Mass Effect: N7 Operative (Worn)
    -Mass Effect: N7 Operative (Emblem)
    -Mass Effect: Alliance (Earth)
    -Mass Effect: Alliance (Stars)
    -Mass Effect: Cerberus

  • Added Iridar's rocket launchers as available secondary weapons on SPARTAN-II and Nanosuit Operative.

  • NumInDeck turned to 0 for all classes so you should only get one of the classes in one promotion and they will appear again for the rest of the game (they will still be available to train in GTS though).

Update: 4 Jul, 2019 @ 1:36pm

Update: 4 Jul, 2019 @ 1:35pm