Stellaris

Stellaris

Ethics, Civics and Traditions Classic
Showing 41-50 of 121 entries
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Update: 26 Jun, 2019 @ 9:09am

Made a few noticeble changes.

Now, policies "Education", "Healthcare" and "Mass Media" are available by deafult, rather then through Traditions. Traditions are still the same, but now they basically just "empower" these policies, in particular, prohibiting to set the directly opposing policy, so, like if you pick "Public Education" tradition, then policy "Private Education" will not be available for you anymore.

Also, I slightly modified some policies, for instance, now "Free Media" policy will also increase the number of Entertainer jobs in your Empire (which I suppose makes some sense).

Update: 24 Jun, 2019 @ 1:48pm

Initial Upload

Update: 24 Jun, 2019 @ 5:22am

Fixed a bunch of minor bugs.

Chaned the name of "Syndicalism" civic to "Drone Brotherhood".

Moved demands for free Drugs and Personal Weapons from Libertarian to Individualist faction, since they are actually about personal freedoms, rahter than political.

Tradition "Noble Rulers" now increase Ruler jobs output instead of buffing Administrators.

Update: 20 Jun, 2019 @ 5:22am

Initial Upload

Update: 20 Jun, 2019 @ 2:30am

Initial Upload

Update: 20 Jun, 2019 @ 2:04am

Initial Upload

Update: 20 Jun, 2019 @ 1:42am

Initial Upload

Update: 20 Jun, 2019 @ 1:39am

Initial Upload

Update: 19 Jun, 2019 @ 4:59am

Initial Upload

Update: 19 Jun, 2019 @ 4:54am

Initial Upload