Conan Exiles

Conan Exiles

Roleplay 1.8.1
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Update: 6 Sep, 2019 @ 11:49am

1.8.1
- New: Added compatibility with Roleplay Gear mod for rack animations.

Update: 4 Sep, 2019 @ 8:32am

1.8.0
Thrall Wars integration:
- Roleplay now adds additional poses and emotes to the Thrall Wars hanging rack.
- To use the new emotes, hold E on the hanging rack and select the Roleplay -> Interact option, then open the Shift + R emotes panel.
- There are 19 emotes in total: an idle stance and 6 poses with 3 variants each.

Restraints system:
- Added a generic restraints system. You can attach ropes to any of your characters limbs.
- To enable the restraints system, go to the "Other" tab in the Roleplay admin panel (/rpadmin).
- To attach a restraint, long press E on the object you wish to attach to, the select Roleplay -> Restraints. A menu will pop up where you can select where the ropes go.
- To attach restraints to another player, long press E on them and select Roleplay -> Set Target.
- You can allow others to restrain you throught Consent tab in your Shift + R panel.
- Your restraints preferences are visible in your Consent Sheet.
- You can quickly detach all of your restraints from the Status tab in your Shift + R panel.
- Restraints are non restrictive, meaning that if you walk far enough away they will detach. The maximum rope length is 2 foundations.

Update: 28 Aug, 2019 @ 9:26am

1.7.1
- Fixed the conset sheet answer type not working outside of the devkit.

Update: 27 Aug, 2019 @ 10:17pm

1.7.0
Added an ingame consent sheet system.

- Consent sheets are off by default, an admin will have to enable and configure it.
- Questions can be either Yes/No or free text.
- Players can fill out the form in their Shift + R panel.
- To see another players consent sheet, long press E on them. An new option will appear if the player filled out the form.

Update: 24 Aug, 2019 @ 9:37am

1.6.6
This update includes a few optimizations and performance improvements.
Admins, there is a new setting for inbox size. Please make sure it is set (the default value is 50). If it is 0, you'll need to set it to something yourself or the inbox will fall back to the minimum value of 10, and people will lose a bunch of mail next time they get a letter.

- Change: Made the player bubble configuration be completely client-side instead of being persisted per character (and replicated to all the online players). You may need to set your preferences again in /rpconfig.
- Change: Bird cages will no longer download the entire inbox to check if the ravens should caw. Now they'll check a single true/false value instead.
- Change: New mail shows up on top.
- Change: The ravens will caw only when you have unread messages.
- Change: Updated the item icons to have a nicer background.
- New: Inboxes are now limited in size. Oldest messages will be auto deleted to make room for incoming mail.
- 2 New emotes: Hands up, hands behind head

Update: 21 Aug, 2019 @ 10:19pm

1.6.5
- Fix: Snake dance should now loop correctly
- Fix: Disabled 1st person camera during emotes

Update: 26 Jul, 2019 @ 8:41am

1.6.4
- Fix: /pvp command should no longer display your own pvp intent twice.
- Change: Decreased the emote adjustment radius (100 -> 80)
- Cnange: Removed the duplicate grovel emote that played once.
- New: Emote categories can now be collapsed. The filter will ignore the collapse state.
- New: Ability to select the sit animation for chairs. The options will become available through Roleplay emote menu after sitting down on a chair.
- New: Added a Potion of Clairvoyance which resets the Roleplay character sheet. It is an admin spawned item that decays very quickly.
- 15 new emotes: Sitting on chair (6 variants), lie down (4 variants), tied up (2 variants), lean on table (3 variants)

Update: 22 Jul, 2019 @ 9:51am

1.6.3
- New: Admins can now make certain inboxes immune to Forgery, so you can have Admin/NPC mail without fear of players impersonating staff.
- New: Hatch doors can be lock picked and knocked on.
- Change: Animated all the static poses.
- Change: Unconscious emotes are now all facing the same direction.
- Change: Tied up emotes are now aligned with the Unconscious ones.
- Change: Snake dance now plays at half speed.
- Fix: Ending an emote and going into another one before the animation finished should no longer bug out the legs IK.
- Fix: Admin UI - Add Currency button is now disabled when no tempalte ID is entered.

Update: 11 Jul, 2019 @ 11:15am

1.6.2
In an effort to improve the UI's accessibility, and allow you to quickly play the emote you want while roleplaying without taking your hands off your keyboard, there have been a number of improvements to the Emote panel's functionality:

- Emotes can now be bookmarked, so they always show up on top of the Emote UI.
- The 1-9 keys while in the Emote UI will play your first 9 favorite emotes, 0 key will stop the currently playing emote.
- Pressing Ctrl + F in the Roleplay panel will now focus the emote filter.
- The Enter key in the filter box will play the first filtered emote (favorites excluded).
- The filter logic has been improved, so you can filter by partial words in any order.

Other changes:
- Fix: Fixed broken animations: Chest pound greeting, stand guard, snake dance, spit.
- Change: Improved the tags on some of the emotes for easier search.
- Change: Removed rattling noises from snake dance and belly dance.
- Change: Added footsteps to weight shift emotes.
- Change: Updated the skill descriptions with examples, do's and don'ts.
- New poses: Idle stand with hammer, two bow idles.

Update: 9 Jul, 2019 @ 8:52am

1.6.1
- New: Added the vanilla emotes to the mod emote system. Some of them were modified to remove unnecessary vocal sounds. (The original emotes were not modified, you can still find them in the radial menu)
- New: Added a few emotes that are not normally available for players.
- New custom emotes: Hands against the wall (2 variants), Idle weapon holding (2 variants)
- Change: The "Stop Emote" button will now play an emote exit animation, if one is available.