Conan Exiles

Conan Exiles

Deadlands - Factions, Weapon Styles, Sorcery and More
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Update: 21 Sep, 2021 @ 10:35pm

Version 1.9.978
- Reworked staves for a new moveset that combines some of the new greataxe attacks with the old staff/lance heavy attacks. Staves now block instead of yeetswing. There are a few donor weapons that remain in the old lance style.

- Lance style. Split off from staff moveset. It is now a little more fluid on its light attacks, and it is slightly slower but its attack hitbox is active for longer, making it a little more defensive and good vs attacks that rush in. staff is hotpotato.

- Afriti Burn is fixed and should add properly on stack increase
- Blessed Afriti Staff has had its position reoriented and its look updated. Maybe it works with fashionist and skinning with spears....maybe...........................................................................not!

- Shadowlings are.... maybe less weird???

Known Issues
- Auras may apply their debuffs in strange ways in some instances.
- Funcom reverted their decision and made the ammo list for bows matter again. None of the base game bows add this. I'll try and investigate a dynamic solution that alters bows to just take these arrows.
-2.5 issues???
- Corruption claws (male) material is wrong
-Jhil Champion Helmet does not yet have physics (feather bounce)
- Mounted weapons working. Let's be real am I ever going to fix that mountain?

Update: 19 Sep, 2021 @ 8:42pm

Version 1.9.9771
- Added Barbarian King's Sword and Sword of the Doomed King
- Fixed some material issues
- Something I forgot, don't you love it :D:D:D


Known Issues
- Funcom reverted their decision and made the ammo list for bows matter again. None of the base game bows add this. I'll try and investigate a dynamic solution that alters bows to just take these arrows.
-2.5 issues???
- Corruption claws (male) material is wrong
-Jhil Champion Helmet does not yet have physics (feather bounce)
- Mounted weapons working. Let's be real am I ever going to fix that mountain?

Update: 19 Sep, 2021 @ 6:39pm

Version 1.9.977
- Added Rogue hood for donors. Thanks everyone, and thanks Dominik!
- Added The Lost Medjay's Whisper (Longsword, scimitar, twin version). Thanks Em-Neferu and Deaven!

- Morrigan Claws: weighed the debuffs more towards crits and bleeds and the more noticeable debuffs
- Reduced armor pen of UA 3 from 25% to 18% Stam cost increased slightly
- An experiment: blessed afriti staff uses greataxe moveset (the new one). It works really well, looks really good
- Lesser Blessing: Burning weapon searches for the right feat now. It got switched to the bladefire infusion -_-


Known Issues
- Funcom reverted their decision and made the ammo list for bows matter again. None of the base game bows add this. I'll try and investigate a dynamic solution that alters bows to just take these arrows.
-2.5 issues???
- Corruption claws (male) material is wrong
-Jhil Champion Helmet does not yet have physics (feather bounce)
- Mounted weapons working. Let's be real am I ever going to fix that mountain?

Update: 6 Sep, 2021 @ 8:12am

Version 1.9.976
- Added Enscrolled Hood for donors. Thanks everyone! And Dominik!
- Updated treefrog climbing claws to use the bark bracer commission from Reknja. Thanks you and Dominik again!

- Katana heavies should be fixed again...
- Greataxe block fixed

Thanks to Doctor Nash, the system I originally made for auras has been dramatically cleaned up and is much easier to work with on the back end, which will make it easier and faster to work with and make more.
- Entertainer aura tick time reduced to be faster. It will now trigger properly on the first tick/stack increase so no more having to run away and letting it tick down to work, or toggling to get it to work. It will also scale its area and strength with rank now. It has a 30 second cooldown that reduces to 15 at t5. All auras will have a cooldown.
--- Inspired buff changed to 5 minute duration, and will activate if the target has no corruption, or deactivate if someone has enough corruption.

- Heavy armor momentum cooldown reduced from 30/20 sec to 25/15 seconds depending on the feat you have. The knockback immunity lasts 5 seconds up from 4.

- Fixed recipe for Blessed Afriti Weapons. They also have different requirements now, but produce zeal.
- Dragon's Vanguard armor requires zeal now instead of perfected paddings and can be built at a t2 shrine.
- Feast of the Afriti is crafted at the stove
-Temperance Potion drunkedness effect removed. Grants a tiny bit of stamina regen instead.

- NPCs manually recompiled for 2.5 things. Guards should also be more aggressive to enemies and more reliably defend people.
- Updated Accessory Wardrobe API

Hope to have another update tomorrow or midweek. RL stress is far higher lately than it was working with covid patients in the initial outbreak, new job (going well so far), and some things...so aside from hotfixes, updates may be spotty.

Known Issues
- Funcom reverted their decision and made the ammo list for bows matter again. None of the base game bows add this. I'll try and investigate a dynamic solution that alters bows to just take these arrows.
-2.5 issues???
- Corruption claws (male) material is wrong
-Jhil Champion Helmet does not yet have physics (feather bounce)
- Mounted weapons working. Let's be real am I ever going to fix that mountain?

Update: 24 Aug, 2021 @ 7:06am

Version 1.9.9745
- Fixed afriti religion foolery
- Increased damage on (alchemist) Glass Throwing Spikes

Known Issues
- Funcom reverted their decision and made the ammo list for bows matter again. None of the base game bows add this. I'll try and investigate a dynamic solution that alters bows to just take these arrows.
-2.5 issues???
- Entertainer Aura cleanses slower on vitality 4 perk?
- Corruption claws (male) material is wrong
-Jhil Champion Helmet does not yet have physics (feather bounce)
- Mounted weapons working. Let's be real am I ever going to fix that mountain?

Update: 24 Aug, 2021 @ 6:47am

ffs steam

Update: 24 Aug, 2021 @ 6:46am

test 3

Update: 24 Aug, 2021 @ 6:42am

Pak file is cooking out to 400kb. Can't determine why and got to go to work. Reverting to old version.

Update: 24 Aug, 2021 @ 6:41am

pak is cooking out to 400kb, got to go to work, reverting until I can figure out why tonight.

Update: 24 Aug, 2021 @ 6:19am

Version 1.9.974
- Fixed afriti religion foolery
- Increased damage on (alchemist) Glass Throwing Spikes

Known Issues
- Funcom reverted their decision and made the ammo list for bows matter again. None of the base game bows add this. I'll try and investigate a dynamic solution that alters bows to just take these arrows.
-2.5 issues???
- Entertainer Aura cleanses slower on vitality 4 perk?
- Corruption claws (male) material is wrong
- My predatory and hassment-based relationship with the Professor Dash's alter ego
-Jhil Champion Helmet does not yet have physics (feather bounce)
- Mounted weapons working. Let's be real am I ever going to fix that mountain?