ARK: Survival Evolved

ARK: Survival Evolved

The Known World -FIN- A Game of Thrones Immersive Experience
Showing 31-39 of 39 entries
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Update: 17 Jul, 2019 @ 2:55pm

Patch 3.0

Update: 22 Jun, 2019 @ 4:39pm

Patch 2.05:

- Added basic ground clutter, see if it causes issues.

Update: 21 Jun, 2019 @ 6:10am

Patch 2.04:

Removed ground clutter, fixed issue, readdressing soon.

Update: 20 Jun, 2019 @ 3:50pm

Patch 2.03:

Hopefully fixing the fatal error from ground clutter issue.

Update: 18 Jun, 2019 @ 5:23pm

Patch 2.02:

~~BROKEN PATCH~~

-Added material to the wall
-Moved all trees in rows A and B to Far Streaming levels- should be smoother transitions, less snappy visually.
-Fixed collision on 99% of meshes
-Added Grid C4, finished B4, B5, C3

Update: 13 Jun, 2019 @ 1:58pm

Patch 2.01 - fixed collision and meshes.

Update: 11 Jun, 2019 @ 10:39am

Patch 2.0

-Massive additions across grids A1, A2, A3, A4, B1, B2, B3, B4.
-More static meshes have been used on the landscapes.
-Animals added across all spawners in above grids.
-Biome zones added to above-listed grid excluding Bear Island.
-Wall added with a temporary texture, but will help with location.
-Sand patches fixed. Mostly
-Dead Tree harvest component being shit, pls ignore.
-Added ambient sounds to A3 and B2 Bear Island.
-New resources, basically anything green, on Bear Island.
-For convenience, Hardhome Spawner should now only spawn you in Hardhome, and not everywhere, especially not at -the bottom of the ocean (:

Update: 27 May, 2019 @ 8:20am

Patch 1.0

-Fixed snow texture
-Fixed Aurora texture
-Fixed cliff shadows being reversed
-Fixed render distance for a few meshes
-Fixed some of the player spawns, some.
-Still hunting sand patches.

Update: 27 May, 2019 @ 5:25am

Patch 0.

A thing!