Ravenfield

Ravenfield

"Rook's Peak" By Maffnwy
Showing 1-10 of 10 entries
Update: 14 Sep, 2019 @ 8:20am

- Fixed Jeep AI not moving at West Base

Update: 8 Sep, 2019 @ 8:04am

- Nicer display picture
- A snazzy advert
- A snazzier new map - links in the mod description!!!

Update: 15 Aug, 2019 @ 6:49am

- One last checkpoint edit after learning some things about how the balancing has changed.

Update: 15 Aug, 2019 @ 6:07am

- Edited Team/Flag distribution for better gameplay
- Removed trees

Update: 15 Aug, 2019 @ 1:12am

+Added jump-ramp and AI functionality
- Tweaked terrain
- Fixed pathing issues
- Patched geometry holes

Update: 14 Aug, 2019 @ 12:42pm

- Renamed East Checkpoint correctly

Update: 14 Aug, 2019 @ 12:08pm

+ East Checkpoint added
+ Added some new pathways
- Fixed interior pathfinding for bots
+ Added/Removed vehicle spawns

Update: 11 Jun, 2019 @ 8:58am

Update: 11 Jun, 2019 @ 7:33am

+ Added cave/quarry path
- Fixed geometry gaps and holes in environment.
- Fixed cave spawn point
- Fixed floating objects
- Smoothed trench.
+ New Screens!

Update: 9 Jun, 2019 @ 4:38am

Compensation for those disapointed about Maffnwy's The Citadel, you now have a better map (in Maffnwy's humble opinion). Instead of spending four lazy days making a buggy (but unexpectedly well recieved) and playable mess that couldn't be fixed in Unity 5, I instead spent 35 hours playing in SteelRaven7's pretty competent in-game editor!!! Hall-o-Ween Alternate Edition Coming soon, for those who like the haunted game mode! :D