Golf It!

Golf It!

Mantis's "The Map of Insanity"
Showing 11-20 of 25 entries
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Update: 6 Jul, 2019 @ 4:19pm

Update v1.5

Changelog


Added a wind effect to the spinning windmill blade on hole 10

Changed the hight of the forcefield troll on hole 16

extended the collision of the barn on hole 18

Another hotfix for hole 2 has been made

Added a hint on hole 2 (even though there already is one)

Upon completing the tutorial zone on hole 1, it will give you all the time it took to go through the intro.

a few minor changes

Update: 29 Jun, 2019 @ 11:49am

Update v1.4.3

Fix for hole 1's spawn bug is finally fixed. There's no reason it should spawn you in the tutorial room straight away, thus getting you stuck there forever, anymore...

Update: 28 Jun, 2019 @ 10:41pm

Update v1.4.2

Possible fix for the bug where it spawns you in the tutorial zone earlier than it's supposed to, thus breaking the map

Update: 28 Jun, 2019 @ 6:10pm

Update v1.4.1

Minor update


Added a message at the beginning: IF it doesn't teleport you to the language room for whatever reason, it will now tell you that you shouldn't be there and the map must be restarted. This is gonna be the case until I can find a proper fix for it. Luckily, it doesn't happen often enough for it to matter...

Update: 28 Jun, 2019 @ 7:20am

Update v1.4

Changelog


Added a fix for hole 2: People shouldn't be able to get into the hole from the top of the pipe if more than one person gets in anymore.

The water troll on hole 8 is one-time-only now

Fixed a broken play area on hole 9

Added auto-settings for the map: when you start it, it will automatically set the settings to what I recommend

You no longer have the ability to move on hole 1 until the intro is over (apparently people can't read the sign that says "YOU CAN'T MOVE" because people tend to try to do so anyway...)

Update: 23 Jun, 2019 @ 10:27pm

Update v1.3.3

Replaced a house that mysteriously vanished after the previous minor update for some reason...

Update: 22 Jun, 2019 @ 9:31pm

Update v1.3.2

Minor update that fixes the forcefield bug on hole 16, it shouldn't fail to launch people who's forcefield may have vanished earlier in the map due to an event.

Update: 18 Jun, 2019 @ 3:19pm

Update v1.3.1

Minor update

Changelog


Added a message showing where the reccommended settings are at the start

Made it easier to find the target on hole 16

Made a second attempt to fix the forcefield bug with the cannons on hole 16

Update: 17 Jun, 2019 @ 4:05pm

Update v1.3

Changelog


Fixed a play area on hole 3 that allowed you to play from just outside of the curves

Fixed hole 16's buggy cannon trajectory

The solution for hole 16 is slightly larger

Fixed a play area bug on hole 9

Possible fix for the house on hole 11 where if the first event that causes it to jump up and down is active as the second event that causes it to move is triggered, the house should now reset it's location before starting to move.

Removed some play areas on hole 12

The plank troll on hole 2 now moves continuisly

Fixed a play area on hole 12 near the cannon

Added an arrow pointing at the second cannon on hole 16

Fixed the hole 19 troll to make it much harder to get a hole in one by shooting at it properly.

Hole 4 is slightly easier to figure out

Hole 5's house wall troll is now server-based instead of client-based

The water troll on hole 8 now takes less time to end

It may now be more obvious on what you need to do to get to the real hole on hole 8

other minor fixes/changes

Update: 13 Jun, 2019 @ 7:36pm

Update v1.2

Changelog


Fixed a collision bug on the "conveyor belt" on hole 1

It shouldn't be possible to get the hole in the bucket on hole 6 anymore

Fixed a bug that caused the goal on hole 19 to not move