Garry's Mod

Garry's Mod

PMC Pack Redux (Playermodels & NPCs)
Showing 31-40 of 90 entries
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Update: 9 Mar, 2024 @ 2:14am

Improved the Super soldier eye glow, now using selfillum with fresnels, similar to the antlion worker but subtle, and affected by lighting.

Update: 9 Mar, 2024 @ 1:47am

Added Backpacks as a bodygroup, for real this is the last model based addition.

I suck at weightpainting so while it could be better this isnt my forte.

Update: 7 Mar, 2024 @ 5:26pm

Update: 7 Mar, 2024 @ 5:22pm

small tweaks.

Update: 5 Mar, 2024 @ 10:04am

Added Sunglasses and assorted NPC versions as a bodygroup.

probably the last thing ill add to the pack as its quite meaty now and getting unwieldy to make additions to, if i do more updates it likely would be technical refinements.

Update: 3 Mar, 2024 @ 8:51pm

Fixed the placement of the new NVG on the Super PMC and the MGS4 PMC, put them in the head section instead of face on accident.

Update: 3 Mar, 2024 @ 8:44pm

New bodygroup for all models, Nightvision goggles.

model and textures from Underhell, modified by me.

Update: 2 Mar, 2024 @ 1:35am

Lots of technical backend stuff, reformatted a bunch of vmt files, added nocull to the logo patches.

Update: 29 Feb, 2024 @ 8:48am

Fixed smoothing errors and a UV error on the main body, re-sharped certain sections, overall a bit better.

mostly technical but less weird shadows on things like the sleeves depending on lighting.

Update: 26 Feb, 2024 @ 5:33pm

Cleaned stray verts on a bodygroup and added darker eyeball textures for the other PMC skintone skins to match HL2 character models, saves a few mbs of space.

was gonna add lod models to every bodygroup but they constantly were clipping in very obvious ways and i gave up, plus adding hundreds of MBs of space per model, wasnt worth it.