Europa Universalis IV

Europa Universalis IV

Trade Goods Expanded 1.37.1
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Update: 30 Nov, 2021 @ 1:01pm

some bug fixes

Update: 27 Nov, 2021 @ 2:21am

fixed manufactories bugs

Update: 27 Nov, 2021 @ 2:13am

-Updated to the 1.32.2 version of the game
-Mine improvements are moved to another update because its not ready and there was some game breaking bugs in the mod
-Improved currently mining to compensate for waiting:
1.Mine Chance to success increased to 70%
2.Mine Chance to fail set to 30%
3.Incresed Mine price to 1000
-Community Price Events
#ComradDoge
-Deforestation Price Event
##Vince.bike
-Collapse of the Silk Road Price Event
-Fixed cigars bonus not working
-You can now import resources from colonial nations and client states
-Decreased Zinc Spawn chance in colonial provinces by 5%
-Debug Events
1.Debug_event.1 "Change trade goods of province to one of TGE Goods"
2.Debug_event.2 "Change trade goods of province to one of TGE Latent Goods"
3.Debug_event.3 "Change trade goods of province to one of Vanilla Goods"

Usage in console
event Debug_event.1 <province id>

Update: 11 Nov, 2021 @ 9:46am

-Updated to the 1.32 version of the game
-a lot of performance improvements yep
-2 new latent trade good (Cigars, Chocolate) with special modifiers
-2 new resources Cocoa and tobacco
-maize can now be deactivated (reported by MrCharon)
-price nerf for Cocoa to 3.00
-New resource pool for resources imported from subject
-Import form subject mechanic
-some bugs fixed that i can't remember
-Silver Buff (20 % less chance to deplete)
and lot more that i don't remember

Update: 11 Nov, 2021 @ 9:29am

Update: 30 Sep, 2021 @ 12:46pm

Hotfix of one bug with the new building

Update: 30 Sep, 2021 @ 12:21pm

This Update was released because PDX making my mod crash so it contains things that were made for another update
-Updated to the 1.31.6.0 version of the game
-Updated triggers in institutions file to speed up preformance
-Added new technology icons for latent goods (suggestion from user Dogger Dig)
-a lot of performance improvements, I invested like whole day on this so, I hope that it is better now
-1 new latent trade good (marble sculpture)
-some bugs fixed that i found when improving performance

Update: 25 Sep, 2021 @ 10:27am

-Updated to the 1.30.5.2 version of the game
-Updated triggers in institutions file with new goods
-Added new interface for latent goods (made by user PeuPeu)
-Fixed AI was able to produce latent goods when they were turned off by the decision (Reported by user Jay_of_Spades)
-Fixed Player was able to produce latent goods when they were turned off by the decision
-Now you can't build mines on latent goods to prevent bugs
-Cannons give now proper trading bonus that matches with the description (Reported by user FreeSpace)
-Rebalanced Production income a little bit

Update: 21 Jun, 2021 @ 6:28am

Update: 4 Jun, 2021 @ 11:11am