Call to Arms

Call to Arms

Original Armor System
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Update: 22 Dec, 2020 @ 7:16am

1 Year Anniversary update
- Removed the entire entity folder, CTA now natively support armor values. I will not be reponsible for this anymore!
- No more compatibility problems but will check and update multiplayer code in the near future.
- Update was due because of an upcoming mod relied on this code..

Update: 22 Aug, 2019 @ 6:02am

Bug fixes:
-Fixed the turret bug for the ATF Dingo
-Fixed the MG bug for the LAV25 and the PZH2000

Update: 20 Aug, 2019 @ 6:15am

Bug fixes:
-Fixed the problem with the artillery repair
-Fixed the BTR-80 ammunition bug
-Fixed the HMG technicals for the rebels and some of the ammo files

Update: 19 Aug, 2019 @ 4:50am

added support for patch 1.022.0

Update: 9 Aug, 2019 @ 5:52pm

added support for patch 1.021.0

Update: 26 Jul, 2019 @ 6:36am

Patched the change in vehicles motion
Which means the following vehicles are now okay : all of the ATF Dingos, Wiesel TOW and the BRDM Konkurs
Patched the new artillery vehicles for all factions
The Leo 2A4 now actually appears instead of the 2A5 cause i was dumb when i wrote that

Update: 26 Jul, 2019 @ 3:44am

Added support for patch 1.020.0
Change the values for the Leo 2A5 and the 2A4
New features : return of the original unpredictable length of time that tank crew is under shock

Update: 11 Jul, 2019 @ 9:29pm

Reverts the helicopter flying mechanics to the official one
Added support for the Humvee and MATV mod

Update: 28 Jun, 2019 @ 8:10pm

Cutdown on unnecessary files
Fixed the M1A2 Gunner position
Switched this mod to legacy update

Update: 25 Jun, 2019 @ 7:35pm

All sound files are now correctly linked(if this still is a problem then i must be dumb)
Add few perks that were introduced in the new armor system