Call to Arms

Call to Arms

Original Armor System
Showing 11-20 of 21 entries
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Update: 24 Jun, 2019 @ 2:40am

Russian tanks now prioritize using APFSDS over ATGMs
Added support for Long Range Mod & Enhanced AI

Update: 23 Jun, 2019 @ 6:59am

Added truck_trailer_fuel files
Fixed Btr90 and allcars sound files linking

Update: 21 Jun, 2019 @ 9:45pm

Fixed the bug : 2. Vehicles doesn't seem to preload their main guns with ammo
Helicopter should have ammo values now since this bug was fixed
I can finally rest

Update: 21 Jun, 2019 @ 9:22pm

Changes in the behavior for the BMP2s due to the fact that they decided not to use their main guns

Update: 21 Jun, 2019 @ 7:36am

New ammo values for all vehicles with Konkurs ATGM(Specifically 4 ATGMs)
Added support for the new helicopter mechanics when one shall ask for the change

Update: 21 Jun, 2019 @ 7:10am

Kornet texture files are correctly linked

Update: 21 Jun, 2019 @ 12:41am

MATV bug fixes (This one slipped the last patch)
Template support added

Update: 20 Jun, 2019 @ 10:39pm

bug fixes: Vehicles doesn't seem to preload their secondary guns with ammo

Update: 20 Jun, 2019 @ 7:25am

Added the change for hand-held AT weapons
Removed few ammo files after i have deemed them doesn't affect the armor system

Update: 20 Jun, 2019 @ 12:24am

Fixed the Russians
Remove all the referrences of the old texure system to the new one (Effect:decrease mod files)
A huge remove of unnecessary engine files
Added support for every helicopter's new movement system if players wanted the new system rather than the original one