Garry's Mod

Garry's Mod

Xala's Movie Helper
Showing 21-30 of 51 entries
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Update: 31 May, 2016 @ 8:43am

Changed: some descriptions
Changed: Renamed a file
Removed: an old comment

Update: 8 Feb, 2016 @ 7:15pm

Changed: deep crazy as fuck code refactoring and reorganizing!!!
Changed: Turn NPCs Into Pedestrians is now admin only
Changed: the Error Hiding function now hides new placed errors
Changed: server trafic optimizations
Changed: renamed the Players options in Display to Others
Changed: Turned "Hide current view/word models" into a checkbox
Fixed: decals quantity reseting was broken
Fixed: some variables were syncing with the wrong type
Fixed: "Hide current view/word models" wrongly reseting
Fixed: NPC Walk/Run listed to reset in the wrong section
Fixed: Fov option not showing the right values when reseted
Fixed: Decals Quantity was wrongly set as admin only
Fixed: all the English got revised
Removed: trash left on the last update
Added: new lua/texture loading file
Added: the "xmh_make_invisibility_admin_only_var" cvar to disable the invisibility for players
Added: a new tag to identify the sv_cheats 1 commands
Added: extra admin checks to avoid problems in singleplayer
Added: option to mark all checkboxes in the Defautls section

Update: 3 Feb, 2016 @ 9:33pm

Changed/Fixed/Added: Defaults buttons got deeply revised, fixed and upgraded
Changed/Fixed/Added: general code got cleared, fixed and upgraded
Changed: cleared up the menu names
Changed: moved Informations section to the top
Changed: moved FOV and Viewmodel options to General section
Changed: renamed the section Vision to Third Person and renamed/revised it's options
Changed: in general, many descritions got revised
Changed: better admin detection
Changed: lots of options got moved to admin only mode (multiplayer love)
Changed: better font in XMHText
Changed: LipSync option was modified to "work" on the current GMod
Changed: better Shadows Texture Resolution Changer function
Fixed: Run, Ai_disable and Ai_disabled options in NPC Movement section got all upgraded and now they should work without strange behaviours
Fixed: a wrongly declared variable on server side
Fixed: the ridiculous quantity of global variables I made now are extinct
Fixed: Full Brightness Flashlight option was marking itself wrongly on player spawn
Fixed: Invisible and Invisible All functions not keeping the players invisible on some cases
Removed: the useless Air Density option in Physics section
Removed: 6 textures (because the function that used to use those got better)
Added: now when a admin option that affects all players is enabled/disabled the tool syncs it on all admin menus
Added: a buttom in Display section to show/hide the crosshair
Added: a checkbox in Display section to show/hide beam lasers
Added: a checkbox in Display section to show/hide entities
Added: a checkbox in Display section to show/hide water splashes
Added: a checkbox in Display section to show/hide missing models
Added: a checkbox in Display section to show/hide voice notification windows
Added: a checkbox in Display section to show/hide weapons, items and ammo pick up notices (feature suggested by AlicornNightmare)
Added: a checkbox in Shadows section to force GMod render nice matching shadows
Added: a checkbox in Physics section to enable a realistic fall damage
Added: a slider in Physcis section to control the host time scale
Added: a slider in Physcis section to control the players friction with the world
Added: a checkbox in Flashlight section to render the lamps areas


Special thanks for my friends/testers Matsilagi and HomemCamisinhaCósmica!!!

Update: 22 Jun, 2015 @ 6:26am

Small refinements

Update: 21 Jun, 2015 @ 7:58pm

Changed "Camera" tab to "Vision"

Update: 21 Jun, 2015 @ 7:35pm

Changed: code optimizations and cleanup;
Changed: deep menu reorganizations and renames + new tabs;
Added: "Enable full brightness" option back;
Added: an option to see third person info;
Added: an option to enable/disable third person camera colisions;
Added: options to change third person camera distance, velocity and angles;
Added: button to cleanup decals on a model;
Added: button to fix broken windows;
Added: checkbox to auto remove corpses and decals every 30s;
Added: button to remove all physgun effects at once;
Added: slider to set detail props render distance;
Added: option to autosave the game every 6 minutes;
Added: slider to control players trow force;
Added: way to control air density;

Update: 19 Jun, 2015 @ 5:46pm

Changed: better "Check shadow res" button;
Changed: slow motion mode now show the HUD;
Changed: name and order of some options;
Changed: divided the Illumation/Shadows tab into two tabs;
Removed: the checkbox to Enable full brightness;
Removed: the checkbox to enable/disable shadows (GMod can do it in Draw menu);
Removed: the Performance tab;
New: the Decals slider is working better;
New: button to fix broken windows;
New: checkbox to autoremove corpses and decals every 30s;
New: descriptions to every option.

Update: 7 Jun, 2015 @ 9:27pm

+ Text and performance

Update: 4 Jun, 2015 @ 3:04pm

Wrong file in the last update =3

Update: 4 Jun, 2015 @ 2:54pm

More text changed.