Prison Architect

Prison Architect

Half Life 2 - Combine Architect Reloaded
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Update: 21 Jun, 2020 @ 7:41am

Name changes:

Water Tank is now called Water Tower
Reactor of Dark Matter (power generator) is now called Dark Energy Harvester

Texture changes:

New Textures for the Power Generator and Water Pump
Small black outlines for a few textures
Slight alterations to some prison bars
Metal detector now has a small forcefield
Arcade has a Half Life: Survivor and Entropy Zero refrence,
Praying mat now has ADVENT Logo

Sound changes:

Manhack sounds added

Update: 17 May, 2020 @ 10:40pm

- When the game got updated, you couldn't see some of the new stuff and they appeared as error signs. That is now fixed.
- Added more Combine Soldier sounds
- Other small tweaks

Stay tuned for new updates!

Update: 4 Apr, 2020 @ 1:43am

Added Interrogation Room - You can now interrogate your citizens.
Renamed Psychologist to Interrogation Officer
Added Combine locks to some doors
Added Half-Life 2 Mines that explodes when a prisoner steps on it
Added a nice Combine Architect text which appears in the game main menu, this replaced the normal prison architect logo.

Also, when an adviser calls you, you get their image pop up on the left side of your screen, well they're all remade and they look awesome!

Let us know if you experience bugs of any kind. The interrogation system is just for roleplay purposes. You don't actually benefit from interrogation a citizen.

Update: 20 Mar, 2020 @ 11:25am

It's been a while and now we're back! You should see new updates now more frequently. For now these are the new things added:

New UI Icons
All guard dog sounds should now be manhack ones
New advisers
Changed armory and medical signs to Half-Life themed ones
Teachers have the black mesa logo on their card
Changed medical pills / drugs to health vial, changed poison to drug vial
Gave fire extinguisher the Half-Life 2 beta look
Replaced Uzi with Alyx Gun
Replaced pickaxe with the Half-Life 2 beta iceaxe
Basketball Face now a barely visible combine face
Minor improvements to story mode sprites
General color changes
Scissors is now a bonesaw
Combine Soldiers (armed guard) have some nice sound effects now, try them out
CP's (normal guards) have some sound effects as well
Improvements in general

Update: 27 Oct, 2019 @ 8:11am

Added new screenshots and a new thumbnail, a huge thanks to freeman!
Made a combine employment program which replaced parole. This adds more immersion and lore.
Added more interesting custom polaroids, which you can find throughout the game.
Added Ration Distribution Center, previously called canteen
Power station, capacitor and water pump stations appearance are all remade completely.
Power station is now called a reactor of dark matter
Capacitor is now called a battery capacitor
Water pump station is now called a water tank

Enjoy the update.

Update: 4 Oct, 2019 @ 9:10am

- added Judith Mossman from half-life 2 ( https://half-life.fandom.com/wiki/Judith_Mossman )
- added Sectoral Commander (More information about this administrator in-game)
- changed SeC outfit
- text changes
- fixed some sprite issues (black lines)

J.W. Periwinkle is the last original administrator left and you can suggest what you wish to see as the last playable administrator in the discussion thread (which has been specifically made for this purpose).

Link to discussion: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1785424936/1631916887494496056/

Update: 15 Sep, 2019 @ 8:34am

- added advisor back as an option
- whitetiles made dirtier, construction foundation made darker and grass is now darker
- removed the shakedown sound because of some problems it caused
- change the look of beer to more half-life alike

Update: 20 Aug, 2019 @ 8:59am

- changed spear name to Administrator of Finances
- changed sofa color to red
- added The Consul, the predecessor of Wallace Breen
- added new spawnable propaganda posters

Combine camera turned out to be a mess, it still needs some work and we might abandon the idea, since we want the camera to look exactly like the combine camera does and if it is not possible, we will move on with other ideas.

Update: 28 Jul, 2019 @ 9:49am

- Changed sounds
- Added spawnable posters
- Changed sector signs, 1 being the highest level sector and 5 the lowest.
- Minor changes to objects

More information about the sector signs when you hover your mouse over the object.
You can use these sectors to sort your prison by security levels. For example, I recommend to make a seperate sector and cells for low security citizens, they are usually safe so they would be somewhere between sector 2-4? Sector 1 would be for prisoners that are always calm and dont riot. Obviously provide them with better supplies.

and yes I remembered to post the change notes before commenting "updated".

Update: 27 Jul, 2019 @ 4:47am

- Concrete walls are now Combine Walls
- Custom sector sign changes
- Solitary door look changed