Divinity: Original Sin 2

Divinity: Original Sin 2

GM tools : NPC control tools
Showing 11-20 of 23 entries
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Update: 29 Aug, 2019 @ 6:26am

Update: 27 Aug, 2019 @ 2:45pm

Update: 5 Aug, 2019 @ 6:09am

Fixed unselection not working properly

Update: 5 Aug, 2019 @ 5:02am

New feature : multipoint patroling
Replaced selection and unselection 30m by 1m (20m is already big enough)
Added options for selecting activated or deactivated characters only
Fixed physics bounds of tools
Added a targeting option directly from the selection menu

Update: 3 Aug, 2019 @ 9:19am

New feature : mass copy status.
New feature : freeze players.
Added Unselection tools.

Update: 29 Jul, 2019 @ 3:57am

New feature : mass sheathe/unsheathe.
Moving system : you can now give a new move order while NPCs are already moving.
Also reworked interface. Selection tools now have their own category.

Update: 17 Jul, 2019 @ 5:46am

Selections now have a circle visual to make it more convenient. Thanks to Murderbot for his advices.

Update: 9 Jul, 2019 @ 8:05am

NPCs will now keep their initial formation when moving.

Update: 2 Jul, 2019 @ 4:05pm

Fixed bug where removing Follow status would not stop the NPC its follow action.

Update: 2 Jul, 2019 @ 3:36pm

Fixed broken Patroling feature.