Cities: Skylines

Cities: Skylines

Render It!
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Update: 12 Jan, 2022 @ 6:36am

Update 1.7:

Features:

  • Updated to using the Harmony dependency mod by boformer et. al. hence using Harmony 2.
  • Fixed issue where settings for Ambient Occlusion, Bloom and Color Grading were reset after opening and closing an info views. These post processing effects are now re-applied when closing info views.

Update: 29 Oct, 2019 @ 2:04pm

Version 1.6:

Features:

  • Added confirmation modal to disable depth of field when selecting TAA as anti-aliasing.

Update: 27 Oct, 2019 @ 10:48am

Version 1.5:

Features:

  • Added in-game panel where all settings can be changed on-the-fly.
  • Added profiles which means settings can be saved in multiple profiles and changed from in-game panel.

Update: 15 Jul, 2019 @ 8:22am

Version 1.4:

Features:

  • Moved default position for in-game button to match Monitor It! and other forthcoming mods.

Bug fixes:
  • Fixed bug where in-game button position was not saved and loaded.

Update: 9 Jul, 2019 @ 1:47pm

Version 1.3:

Features:

  • Added support for toggling Vanilla Bloom when using mod's Bloom effect.
  • Added support for toggling Vanilla Tone Mapping and Color Correction LUT when using mod's Color Grading effect.
  • Added automatic disabling of default anti-aliasing (SMAA) when using FXAA and TAA.
  • Added 'None' as option in anti-aliasing technique.

Update: 8 Jul, 2019 @ 12:12pm

Version 1.2:

Features:

  • Added support for Color Grading post processing effect.
  • Added in-game button to open options without pausing and blurring. That means you can see the effect of your changes immediately.

Update: 7 Jul, 2019 @ 3:49pm

Version 1.1:

Features:

  • Added support for Ambient Occlusion and Bloom post processing effects.

Update: 6 Jul, 2019 @ 6:30am

Version 1.0:

Features:

  • Support for anti-aliasing techniques, FXAA and TAA.