America's Army: Proving Grounds

America's Army: Proving Grounds

Trenches
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Update: 7 Nov, 2022 @ 9:57am

Assault take Y and then take X in the mainbunker. Defence Prevent this. Increased to 32 vs 32

Update: 25 Jul, 2021 @ 8:35am

Assault take Y and then take X in the mainbunker. Defence Prevent this

Update: 3 Oct, 2019 @ 8:32am

Assault take W or X, then take Y and take Z in the mainbunker. Defence Prevent this
Look for the message at the start to tell you which one of X or W is the decoy
Helo can be called by standing in front of the radio near the main bunkers stairs, you can fly in it, but it can be shot down.
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker. It can only be destroyed by an RPG. It needs 3 hits, 1st causes smoke, 2nd Flames and 3rd Hit destroys it. RPG's can be found in the 3 assault bunkers
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Random weapon spawns, for scoped SCAR and the M24 Sniper Rifle.

Update: 30 Sep, 2019 @ 7:39am

Assault -take X or W then Y, then take X in the mainbunker. Defence Prevent this.
Look for the message at the start to tell you which one of X or W is the decoy
Helo can be called by standing in front of the radio near the main bunkers stairs, you can fly in it, but it can be shot down.
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker. It can only be destroyed by an RPG. It needs 3 hits, 1st causes smoke, 2nd Flames and 3rd Hit destroys it. RPG's can be found in the 3 assault bunkers
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Random weapon spawns, for scoped SCAR and the M24 Sniper Rifle.

Update: 24 Sep, 2019 @ 6:40am

Assault take Y and then take X in the mainbunker. Defence Prevent this.
Helo can be called by standing in front of the radio near the main bunkers stairs, you can fly in it, but it can be shot down.
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker. It can only be destroyed by an RPG. It needs 3 hits, 1st causes smoke, 2nd Flames and 3rd Hit destroys it. RPG's can be found in the 3 assault bunkers
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Random weapon spawns, for scoped SCAR and the M24 Sniper Rifle.

Update: 22 Sep, 2019 @ 11:49am

Assault take Y and then take X in the mainbunker. Defence Prevent this.
Helo can be called by standing in front of the radio near the main bunkers stairs, you can fly in it, but it can be shot down.
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker. It can only be destroyed by an RPG. It needs 3 hits, 1st causes smoke, 2nd Flames and 3rd Hit destroys it. RPG's can be found in the 3 assault bunkers
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Random weapon spawns, for scoped SCAR and the M24 Sniper Rifle.

Update: 22 Sep, 2019 @ 11:44am

Assault take Y and then take X in the mainbunker. Defence Prevent this.
Helo can be called by standing in front of the radio near the main bunkers stairs, you can fly in it, but it can be shot down.
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker. It can only be destroyed by an RPG. It needs 3 hits, 1st causes smoke, 2nd Flames and 3rd Hit destroys it. RPG's can be found in the 3 assault bunkers
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Random weapon spawns, for scoped SCAR and the M24 Sniper Rifle.

Update: 22 Sep, 2019 @ 6:20am

Assault the Pill Box and take ownership. Helo can be called by standing in front of the radio near the main bunkers stairs, you can fly in it, but it can be shot down.
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker. It can only be destroyed by an RPG. It needs 3 hits, 1st causes smoke, 2nd Flames and 3rd Hit destroys it. RPG's can be found in the 3 assault bunkers
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Random weapon spawns, for scoped SCAR and the M24 Sniper Rifle.

Update: 21 Sep, 2019 @ 9:48am

Assault the Pill Box and take ownership. Heli can be called by standing in front of the radio near the main bunkers stairs, you can fly in it, but it can be shot down. Have smoothed the helo flight out
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker. It can only be destroyed by an RPG. It needs 3 hits, 1st causes smoke, 2nd Flames and 3rd Hit destroys it. RPG's can be found in the 3 assault bunkers
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Random weapon spawns, for scoped SCAR and the M24 Sniper Rifle.
Smoothed out some more terrain.
Removed the weapon change easter egg
roughened up the top of the trenches

Update: 15 Sep, 2019 @ 8:28am

Assault the Pill Box and take ownership. Getting closer. Heli can be called by running through the 4 legged structure next to the main bunkers stairs, you can fly in it, but it can be shot down.
Smoke and Arty strike can be called from the middle bunker
The MG nest can be activated/Deactivated from the main bunker.
The Convoy can be shot up for cover.
There are healing bunks under the middle bunker and next to the main bunker.
Comms volumes have been added