Avorion

Avorion

Avorion Commands Package
Showing 11-20 of 25 entries
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Update: 15 Feb, 2020 @ 4:24pm

Update: 15 Feb, 2020 @ 4:23pm

update version number - no other change

Update: 23 Dec, 2019 @ 11:52pm

MERRY CHRISTMAS!

- the (very) brief alpha test of /mytmod is over. the king is dead. long live the king!

- New Command!: /buildarmed is here! It opens basically what's a debug menu for armed weapons (unarmed support maybe after the new year, maybe before)
^ - Credits go to darkconsole, creator of the WeaponEngineering mod, which I reverse-engineered to make this mod

Update: 22 Dec, 2019 @ 8:47pm

hmmmm. now what could this update be about?

Experimental features have been added as a Christmas surprise.

use the command /mytmod to test it out. nudge nudge wink wink.

Update: 20 Dec, 2019 @ 9:33pm

Surprise! It lives!

- found where they shifted upgrades to. /inv upgrades works again now, as does /list upgrades

- uhh fixed something in turret creator. I *think* I found why coaxial wasn't workin properly (darn lerp), but haven't tested it yet

Update: 21 Sep, 2019 @ 8:45am

Update: 4 Sep, 2019 @ 7:34am

Added safety measure that auto-limits # of barrels to max 4

Update: 4 Sep, 2019 @ 7:31am

Whoops - finally added the provided build fighter command

fixed agoods not removing cargo properly (i think)

Update: 31 Jul, 2019 @ 4:11pm

Aliased Boarder to Attacker

Fixed (hopefully) efficiency not working correctly

Update: 25 Jul, 2019 @ 4:33pm