Starbound

Starbound

Anom's Invisible Logic
Showing 1-9 of 9 entries
Update: 14 Dec, 2024 @ 8:38pm

Update v1.2.2

• Fixed incompatibilities with numerous other mods by adding to the end of the default blueprints instead of the start.

Update: 14 Dec, 2024 @ 8:37pm

Update v1.2.1

• Additional icon and description updates.

Update: 6 Dec, 2024 @ 9:10pm

Update v1.2

• Updated mod icon and description to match new standards.

• All logic gates no longer have an anchor point set, meaning they can be placed anywhere that isn't intersecting with a block, even if there are no background tiles.

Update: 1 Apr, 2022 @ 8:04pm

Update v1.1.1

• Reverted filepaths to their pre-v1.1 state. The mod no longer crashes on startup.

• Added the ability to craft invisible 1s-5s Timers, which were included with the mod without recipes by accident.

Update: 1 Apr, 2022 @ 7:47pm

Update v1.1.1

• Moved new logic gate subfolders into main wiring directory, instead of having them nested within the logic directory.

Update: 1 Apr, 2022 @ 7:43pm

Update v1.1

• Updated mod icon and description to match new standards.

• Moved all logic gates and the recipes for said logic gates into subfolders.

Update: 16 Dec, 2019 @ 8:59pm

Update v1.0.2

• Icon update.

• Updated the mod's name parameter in the Metadata file.

Update: 1 Aug, 2019 @ 11:17am

Update v1.0.1

• Fixed an issue where the game was attempting to call an invalid item.

Update: 24 Jul, 2019 @ 5:15pm

Release v1.0

• Added invisible versions of all vanilla logic gates, which can be crafted at a Wiring Station. Logic gates can be seen by looking at them while holding a scanner.