DayZ
Simple Base
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Update: 18 Aug, 2019 @ 10:44pm

Fixed roof and floor rendering distance issues.
Fixed simple door blocking nearby object interactions.
Fixed stepladders unable to fold after placing on certain surfaces.
Reduced size of folded stepladder to 10x25 to fit inside vehicles.
Hatchets, Axes and Sledgehammers now dismantle all base parts from inside. Floor remains Sledgehammer only (both sides).
Code Lock can now be raided with Sledgehammer in addition to Hacksaw (can be disabled in CodeLockConfig.json).
Code Lock now takes 15 minutes to remove with Sledgehammer or Hacksaw.
Fixed floor panels stepping.
Floor panels now pivot from the corner for easier placement.
Server owners add ChopperFloor3 to types.xml

Update: 16 Aug, 2019 @ 5:52pm

Fixed walls from being dismantled from the sides.
Fixed interaction distances.
Fixed door panel placing inside out.
Fixed rendering distance issues.
Thanks to Handsome Nipple for pointing me in the right direction.
-Breachingcharge compatibility hopefully coming soon!
Server owners add ChopperDoor2 to types.xml

Update: 30 Jul, 2019 @ 8:17am

Fixed CodeLock compatibility.
CodeLocks can now be cut off with a hacksaw.
-Thanks to Room Service for the help.
Fixed AfterStoreLoad issues (hopefully).

Update: 26 Jul, 2019 @ 4:33pm

Added window panel. Craft with 10 planks and 40 nails.
Added new item, door hinge, used to craft doors. Craft with 10 planks and 2 door hinges.
-Server owners can remove Chopper_Hinge from types.xml to prevent door crafting.
Fixed door opening the entire side of the door frame.
Fixed error log issues.
Server owners update types.xml with the new items.

Update: 24 Jul, 2019 @ 7:19pm

Fix

Update: 24 Jul, 2019 @ 6:41pm

Initial release.

Update: 24 Jul, 2019 @ 6:40pm

Initial release.