Garry's Mod

Garry's Mod

[VJ] Alien Swarm: Reactive Drop SNPCs
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Update: 15 Nov, 2019 @ 6:49pm

right now, i'm too lazy to write the things, but it has the shaman, all materials and the queen. also other things

Update: 1 Nov, 2019 @ 3:30pm

DRONE PARTY

Finally. The update that makes this Reactive Drop.

This update includes:
-Better particle effects for Ranger and Mortarbug projectiles
-More sounds for Harvesters, including spawning and death sounds
-Bioluminescence for most Swarm aliens, such as Rangers, Harvesters, Boomers, Orbers and Biomass
-New Drone variants, such as the Summoner and Carrier types
-Queen is finally nearly done
-Added a menu in the VJ Base tab in the context menu. Includes convars such as collisions for Drones and WWZ styled leaping
-New unit: The Guzzler. Fires a stream of chemicals before closing into the enemy, delivering dangerous slashes. When health is below 50%, they will charge at the nearest enemy and self-destruct
-Boomers can finally inflate! (Seriously, their abdomen swells up when inflating.)

TO COME:

-The Queen, including her tentacle and spit attacks.
-The Shaman. Chases down wounded Swarm and heals them.
-Custom made sounds for the Shaman
-Porting models, textures and particles from Alien Swarm


.. and then.. well.. that's it.

After the final updates, this addon will be finished with. Additional touches and very minor refinement updates might come, but nothing more.

Update: 18 Oct, 2019 @ 5:50pm

ALIEN SWARM: REACTIVE DROP (-ish)

The long anticipated update is here that makes these SNPCs even more accurate to their in-game counterparts!
This includes:
-A better, more polished texture for the Isopod, with a stronger bump map for the claws to make some nice depth.
-Shieldbugs are slightly nerfed, taking a very small amount of damage from infront rather than none.
-The Shaman, Queen and Drone variants are in progress!
-Mortarbug attacks and projectiles are exactly like they are in the game, sticking to surfaces before exploding.
-Rangers cannot turn once they have begun to start their range attack

MINOR UPDATES
-Harvesters will send Xenomites flying in different directions when they die
-Harvesters have better attacks that are more in sync
-Drones can now spawn with different bodygroups
-Rangers are slightly bigger
-Buzzers will cause the screen to shake if they hit you
-Buzzers fly faster the further away they are from their enemy.
-New particle effects for some NPCs
-Buzzer finally has a spawnicon

COMING FEATURES
-The Shaman chasing wounded Swarm and healing them. They cannot heal eachother.
-Queen using her tentacle attack, being able to spawn various Swarm types and can spit in three directions
-Drone variants such as the Carrier, Red Giant/Uber, Summoner and Leaper
-Another custom Swarm type, the Lurker.
-Buzzer particle effects and smoother flying
-Grubs being able to morph into a cocoon and transform into a random basic Swarm type.
-Smarter AI to help them problemsolve past obstacles, getting stuck or finding a quicker route to the enemy

Update: 2 Aug, 2019 @ 6:10pm

OFFICIAL BUG FIX

Hopefully my gmpu is fixed, and this addon finally receives the needed updates.

This is essentially a 'carrier' update that brings all the change notes into this update. I can only hope this actually brought all the additions and fixes from the previous changes.

That should include:
-Fixed error during Egg hatching
-Fixed Isopod and Ravager textures
-Addition of the Boomer, who inflates when close and rolls when afar.
-Shieldbugs can only face one direction when attacking, allowing a brief moment for you to flank.
-The Buzzer, who happens to not have a spawnicon yet.

PLANNED UPDATES
-Addition of all not added Swarm, such as the Queen, Shaman, Carrier and Summoner Drones.
-A toggle-able wall climbing feature for Drones, where they are able to scale ANY surface, including walls and ceilings.
-A toggle-able collision feature for Drones, in case you don't want them to go through eachother.
-More custom Swarm, such as Centurions, Breeders and Trojans.

Update: 30 Jul, 2019 @ 12:03am

THE BOOMER

Finally it's here, fully done. At least.
-The Boomer's here, better than ever. When it gets close enough to an enemy, it will inflate, setting a timer of about 6 seconds before exploding.
-Upon exploding, they drop five bombs that take two seconds to detonate, dealing 20 damage each.
-If a Boomer is killed before inflating, they will not drop bombs.
-Texture fix on the Isopod and Ravager.
-Errors no longer appear when the Egg hatches.
-Shieldbugs cannot turn once they start a melee attack, giving a short period of time to flank them.
-Boomer's bombs can deal friendly fire. Use it to your advantage.

Update: 28 Jul, 2019 @ 11:34pm

SMALL PATCH

A minor update that fixes a few bugs.
All this does is:
-Fixed the Ravager's skin. It should work now.
-Isopod now has a nice glossy look, fitting the style of the rest of the Swarm.
-Fixed a very insignificant error in the Swarm Egg's code when popping. Swarm Eggs will now also have a chance of dropping a dead Parasite corpse when killed.

Update: 28 Jul, 2019 @ 3:18am

OFFICIAL RELEASE
Not much to say, as most is in the description. Features:
-Most aliens except the Boomer, Buzzer, Queen, Carrier, Summoner and Shaman.
-Those will come soon. Very soon.

Update: 28 Jul, 2019 @ 2:53am