Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Bamboozled Again
Showing 1-10 of 13 entries
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Update: 25 Mar, 2024 @ 3:41am

dr0 = 0

Update: 4 Dec, 2023 @ 2:42pm

Fixed rarest bug of all time

Update: 3 Jul, 2020 @ 6:28am

LEDs now turn off properly when reset commands are called

Update: 1 Jul, 2020 @ 1:52pm

Build 1.5:
-TP resets fixed
-Module solves immediately upon defusal if the there are fewer than 45 seconds left on the bomb's timer
-New solve animation for forced solves

Update: 19 Dec, 2019 @ 6:03am

Force solve updates by eXish

Update: 18 Dec, 2019 @ 6:29pm

Update: 18 Dec, 2019 @ 6:47am

-TP force solve handler added by eXish.
-Warning alarm sounds every time, fixed by WarwickJungler

Update: 21 Sep, 2019 @ 4:21am

Bugfix - BLUE! is now a colour

Update: 28 Aug, 2019 @ 12:07pm

Added TP shorthand "first": Pauses text cycling at first display

Update: 12 Aug, 2019 @ 5:01am

Build 1.3:
Glyphs now distinguish the set they belong to in every display text