XCOM 2
[WOTC] Star Wars Galactic Republic Armory
Showing 11-20 of 22 entries
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Update: 7 Mar, 2020 @ 11:48am

Update: 29 Feb, 2020 @ 8:49pm


Update: 26 Dec, 2019 @ 11:36pm


Update: 6 Sep, 2019 @ 8:52pm



Update 1.0.6 (9/6/2019)
-Added Naval Officers and 2 hat variants
-Added Coruscant Guard and Open Circle Fleet patches
-Added a tinted version of the Field Medic Patch

Update: 1 Sep, 2019 @ 11:40pm



Update 1.0.5 (9/2/2019)
-Added the 121st Marauder Corps
-Added several shoulder patch cosmetics
-Added Heavy Trooper helmet trim, and Heavy Trooper helmet trim full to the face slot

Update: 28 Aug, 2019 @ 7:14pm



Update 1.0.4 (8/28/2019)
-Overhauled the Heavy Trooper helmets and helmet gear
-Added a Horn Company trooper, and Commander Lock
-Added Commander Ponds to the 91st
-Added Commander Stone to the 65th
-Fixed a bug with the phase 2 91st visors being matte
-Split the mod into two chunks

Update: 26 Aug, 2019 @ 9:45pm

Thanks for being broken Steam Workshop

Update: 26 Aug, 2019 @ 9:42pm

Valve, fix the fecking Workshop uploading system. I definitely didn't have Horn Company and friends in 1.0.3.

Update: 24 Aug, 2019 @ 9:48pm



Update 1.0.3 (8/24/2019)
-Added the Clone Heavy Gunner from the RotS video game

Update: 19 Aug, 2019 @ 11:09pm



Update 1.0.2 (8/20/2019)
-Reworked all the materials (or the vast majority) to bring them in line and remove any inconsistencies in how the tint affected the roughness. Also reduced the tint roughness, so armor should be a bit shinier.