Garry's Mod

Garry's Mod

Brain Dead's Classic Xenians
Showing 1-10 of 12 entries
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Update: 25 Mar, 2020 @ 9:16am

ADDED

  • Gibset textures from Black Mesa, hopefully resolving missing textures.

Update: 29 Dec, 2019 @ 11:45am

ADDED
  • Hivegun textures that should hopefully work, at this point I'm not sure.

Update: 4 Oct, 2019 @ 6:30pm

CHANGED
  • Renamed all gibs to prevent them from overwriting Black Mesa's gibs.

Update: 15 Sep, 2019 @ 6:45pm

ADDED
  • Baby Headcrab/Bebcrab. (hl1bebcrab)

Update: 29 Aug, 2019 @ 6:47pm

CHANGED
  • Hivegun textures: Changed textures directly from BM:S to textures from BM:S Weapon Pack.

Update: 29 Aug, 2019 @ 11:59am

ADDED
  • Hivegun textures from BM:S, this should hopefully remove the BM:S requirement.

CHANGED
  • Renamed all zombie models with prefix "hl1." (hl1zombie_[variant].mdl)

Update: 12 Aug, 2019 @ 10:07pm

CHANGED
  • Renamed "agruntclassic" to "hl1grunt"
  • Renamed "agruntclassic_unarmored" to "hl1grunt_unarmored"
  • Renamed "barnacleclassic" to "hl1barnacle"
  • Renamed "bullsquidclassic" to "hl1squid"
  • Renamed "headcrabclassic" to "hl1crab"
  • Renamed "houndeyeclassic" to "hl1hound"
  • Renamed "aslaveclassic" to "hl1vort"

Update: 12 Aug, 2019 @ 9:54pm

Attempting new folder layout.

Update: 12 Aug, 2019 @ 7:36pm

REMOVED
  • "headcrabclassic" model

ADDED
  • "headcrab" files, renamed to "headcrabclassic"

Update: 12 Aug, 2019 @ 5:56pm

REMOVED
  • "headcrab" model

CHANGED
  • Renamed "agrunt" to "agruntclassic"
  • Renamed "agrunt_unarmored" to "agruntclassic_unarmored"
  • Renamed "barnacle" to "barnacleclassic"
  • Renamed "bullsquid" to "bullsquidclassic"
  • Renamed "houndeye" to "houndeyeclassic"
  • Renamed "vortigaunt_slave" to "aslaveclassic"