Slay the Spire

Slay the Spire

Koishi
Showing 1-10 of 26 entries
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Update: 9 Sep, 2021 @ 7:48pm

Add rus

Update: 21 Dec, 2020 @ 3:01pm

Fix buggy patch again.

Update: 25 Nov, 2020 @ 12:59pm

Fix a patch to be more compatible.

Update: 17 Apr, 2020 @ 6:52pm

Hopefully fixed infinite loop bug with Formess Existence.

Update: 1 Apr, 2020 @ 10:26pm

Fixed bug where Id cards sometimes didn't use up energy correctly.

Minor change to the animation for future compatibility.

Update: 6 Feb, 2020 @ 11:25am

Add Korean localization.

Update: 29 Jan, 2020 @ 9:38pm

Phantom Strike damage increased from 8(11) -> 9(12).

Spirited Away is now Common.

Whimsy is now Uncommon and has the effect: Retain. Scry 2(3). Draw 1(2) card(s). Exhaust.

Silent and Restless now uses the Fatal keyword.

Release of the Id will now always generate at least one of the damage Id cards (Subconscious Sweep, Heart Attack, Mass Hysteria) to help prevent the player from getting soft-locked due to bad RNG.

Predatory Instincts has been tagged as "Healing" (cannot be randomly generated).

I'm Going to Call You Now has been tagged as "Healing" (cannot be randomly generated).

Update: 28 Jan, 2020 @ 5:55pm

Fixed issue where drawing an Id card while being unable to play it (due to an effect such as Entangled) would still cause energy to be consumed.

Update: 28 Jan, 2020 @ 5:36pm

Id cards now trigger on play effects properly. This includes effects like Gremlin Nob's enrage, Time Eater's Time Warp, Guardian's Sharp Hide, as well as relics like Shuriken/Kunai/etc.

Imaginary Friend - No longer has a line of text dedicated to making Id cards work with it due to the above change.

Fixed issue where drawing large amounts of Id cards would get capped by hand size.

Mind Numbing Terror - Reworked. It is now 1 cost: Deal 10(13) damage. ALL enemies lose HP equal to their Terror.

Predatory Instincts - Now also grants 5(7) Block in addition to its normal effect.

Untouchable - Reworked. It is now Uncommon and 1 cost: (Innate). Gain 6 Temporary HP. Whenever you gain Intangible, gain 6 Temporary HP.

Terrifying Spectre - Reworked. It is now Rare and 2(1) cost: Whenever you apply Terror, gain 1 Ephemeral.

Freudian instinct - Now costs 0 and has its effect reduced to 1. Upgrades to Innate instead.

Jump Scare - Upgrade causes its effect to happen twice instead.

Release of the Id - Effect buffed from 2 -> 3.

Fidgety Snatcher - Cost increased from 1 -> 2. Effect increased from 1(2) -> 2(3).

Updated intent changing cards to use basegame logic (should now work properly with custom intents).

Updated card wording to be more consistent with basegame.

Update: 14 Jan, 2020 @ 2:09pm

Fixed beta stuff.