Counter-Strike 2

Counter-Strike 2

Distillery
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Update: 5 Oct, 2019 @ 9:44am

-Adjusted timings of CTs and T's to bomb sites
-Further blockout of various structures throughout the map
-A few small additional pieces of cover in the level.

Update: 26 Sep, 2019 @ 9:13pm

de_distillery v22
-Fixed some bad clipping on a few buildings
-Updated the geometry on various buildings to make it feel more like a city.
-Adjusted the Terrorist path to A slightly with new geo.
-Adjusted the CT path into mid.
-Adjusted cover along A and Mid paths.

Update: 20 Sep, 2019 @ 12:40am

-New Clean Minimap using the TAR system.
-Fixed various bugs around bad sightlines, lighting, and cover.
-Readjusted the fog to solve some enemy identification issues.
-Made an instance for the delivery truck
-Adjusted the buy zones to be larger.
-Additional lip to the Distillery ramp. This should allow people entering a way up to the bomb site a little faster.
-Adjusted the second rolling door in the Distillery for better grenade throws.

Update: 15 Sep, 2019 @ 11:23pm

-Named the Distillery
-Additional work on various buildings throughout the level.
-Clipping pass on the tops of all buildings
-Kill trigger below the level to catch anyone who may accidentally get out of the level.

Update: 5 Sep, 2019 @ 10:09pm

-Fixed broken minimap

Update: 5 Sep, 2019 @ 8:16pm

-Reworked the upper area of the A bomb location

Update: 4 Sep, 2019 @ 12:51am

-Fixed Lighting Issues
-First pass on trying to fine tune timings and path rotation around B
-Cover Adjustments
-Blocked in more buildings throughout the city

Update: 25 Aug, 2019 @ 9:16pm

Swapped the CT and T spawns.
Lowered the fog density.
Pushed the far fog dist out.
Added more cover through out the level.
More blockout detail for the distillery.
Added Bomb Site sprays throughout the level.

Update: 23 Aug, 2019 @ 10:55pm