Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Timing is Everything
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Update: 14 May, 2021 @ 10:31am

Build 1.7.3 Notes:
Thanks to marksam for the following updates
- Added TP autosolver
- Code cleanup

Update: 11 May, 2021 @ 5:11pm

Build 1.7.2 Notes:
- Make it so the next generated time after a strike can no longer be the exact same as the one you missed. Thanks to blvd for bringing this to my attention.

Update: 19 Dec, 2020 @ 2:20pm

Build 1.7.1:
- Module actually works as intended now.

Update: 19 Dec, 2020 @ 10:10am

I did a massive uh-oh, reverted to the previous version. (1.6.1)

Update: 13 Dec, 2020 @ 5:53pm

Build 1.7 Notes:
- Rewrite of the TP code by Fang.

Update: 30 Jul, 2020 @ 1:03am

Build 1.6.1 Notes:
- Made virtual rhinos happy, now they can step on the button without being disoriented.

Update: 3 Jun, 2020 @ 3:07pm

Build 1.6 Notes:
- Quality of life improvements by eXish
-> Made it so time generation is done right after activation and setup
-> You can no longer press the button unless its ready and not solved
-> Added waiting music and time skipping to the TP commands

Update: 11 May, 2020 @ 10:06pm

Build 1.5 Notes:
- PPA Scoring by the one and only Mr. Nut.

Update: 13 Apr, 2020 @ 10:57am

Build 1.4 Notes:
- :crab: :crab: TiE in Zen issue is gone! :crab: :crab: Thanks River. :crab: :crab:

Update: 18 Jan, 2020 @ 11:15am

Build 1.3 Notes:
- I'll be honest, I completely forgot what I did in this update as this was months ago. It hasn't appeared to be bugged at all since so I thought I might as well release this now. Please let me know if there are any issues.