Total War: WARHAMMER II

Total War: WARHAMMER II

High/Dark Elves Artillery Pack
Showing 1-7 of 7 entries
Update: 31 Aug, 2020 @ 11:13am

Update: 25 Nov, 2019 @ 12:35pm

Changelog:
- Fixed bad coding causing only some factions having access to the units in campaign
- Changed building to recruit the Dark Elves Bolt Throwers as a result
- (Hopefully) fixed a sound bug
Thank you for your reports about a sound bug caused by this mod. I think i found my mistake, but I am not 100% sure as I have never been able to reproduce the bug myself. Please let me know if one of the bugs still persists.

Update: 13 Sep, 2019 @ 2:42pm

Changelog:
- Added 2 new artillery units for the Dark Elves
- Increased upkeep cost for Phoenix / Dragon Claw Bolt Thrower in campaign
- Very small nerf to Phoenix Claw Bolt Thrower Accuracy
- Reduced Phoenix Claw Bolt Thrower armor-piercing explosion dmg from 24 to 20 (total dmg 64 -> 60)

Looking forward to your opinion about the new units in the comments!

Update: 8 Sep, 2019 @ 11:49am

Changelog:
- Increased Phoenix Claw Bolt Thrower range from 420 to 450
- Increased Dragon Claw Bolt Thrower costs in custom battle from 2000 to 2200
- Minor accuracy buff for Phoenix Claw Bolt Thrower
- Added custom short description texts, looking for your suggestions to improve the texts!
- Slight audio adjustments so Phoenix Claw's explosion is not louder than Dragon Claw's explosion anymore

As always, let me know your thoughts and if you experience any problems with the mod!

Update: 8 Sep, 2019 @ 11:25am

An experimental overbuff accidentally shipped in this version, sorry for that!

Update: 6 Sep, 2019 @ 4:48pm

Update: 6 Sep, 2019 @ 4:44pm