Garry's Mod

Garry's Mod

gm_quake Maps: Episode 1
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Update: 5 Apr, 2015 @ 8:34pm

This is gonna be the final update for this, so if you find something wrong with it, you're fucked with a capital u, it's not getting fixed.

In short, I went through and fixed all the flickering, all the doors not moving like they do in Quake, consolidated the materials (there were 8 goddamn versions of the teleport texture, holy shit), and some other miscellaneous things (the beam in E1M7 fires right now). I also sorted them with my DM maps, so if you have that pack, they'll be sorted separate from the rest of the sandbox maps.

This is basically the version I should've put out two years ago, but I was a lazy bastard. Sue me.

Update: 8 Dec, 2013 @ 4:51pm

The addon was actually disabled. I'm retarded, I know. Bugfixes, faster bumpmaps, and shiny textures now work.

Update: 8 Dec, 2013 @ 4:34pm

Or so I thought?

Update: 8 Dec, 2013 @ 4:09pm

Rollback; the addon got broken or something

Update: 8 Dec, 2013 @ 3:58pm

Bugfixes, faster bumpmaps, and shiny textures now work.

Update: 17 Oct, 2013 @ 9:55pm

Assorted bugfixes and entities now all have their proper sounds.

Update: 14 Oct, 2013 @ 5:15pm

Fixed the accessibility of certain secrets and optimized materials

Update: 13 Oct, 2013 @ 4:13pm

Edited description