Total War: WARHAMMER II

Total War: WARHAMMER II

Firepower Unit Pack (Glory Mod + Shotgunners)
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Update: 23 Sep, 2019 @ 5:01am

Added:
Orc Berserkers and (both) Ledge Endz recruitment added to T4 and T5 Karak Eight Peaks unique for Skarsnik.
Orc Berserkers recruitment added to Big Fort landmark for all orcoid factions.
Both varieties of Ledge Endz added to Dork's Rok for all orcoid factions.

Balance:

Increased melee skill for various underperformers, mainly low model count "champion" infantry.

Fixes:

Entire orcoid roster given appropriate unit sets. Missing tech and veteran skill bonuses should no longer be an issue.

Update: 21 Sep, 2019 @ 2:58pm

Minor balance pass for melee weapons used by mod. Inexplicable outliers for melee attack interval cleaned up. Dork Elf Rogue Spears damage redistributed more towards AP.

Update: 21 Sep, 2019 @ 12:28pm

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Update: 17 Sep, 2019 @ 10:47am

Tentative fix for crash after starting manual battle with skaven in campaign.
Fix for Ratkateers being unrecruitable.

Update: 10 Sep, 2019 @ 2:21pm

Bugfixes

Forgot to change missile weapon type on mounted rogue knights.

Update: 10 Sep, 2019 @ 2:14pm

Balance
Increased the following to 16 men: Durthu's Chosen, Feral Manticores (beastmen), Immortals (really, they're Sigmarines...ugh), Temple Guards (bretonnia).
Changed Dark Elf Rogue Knight cav over to their own bowtype, because I forgot to after 14 hours of working yesterday.

Update: 10 Sep, 2019 @ 12:16am

Initial Release