Rivals of Aether

Rivals of Aether

Rat
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Update: 26 Jul, 2020 @ 8:46pm

v3.5

Removed Jerry Alt in favor of a Goro Akechi alt
[Spoilers? Maybe IDK I never played Persona 5]

Update: 14 Jun, 2020 @ 12:28pm

v3.5

Today is June 14 aka my Birthday! So I decided to update Rat for this momentous occasion!

Rat is now on Update v3.5 (It says 3.0 on the Character Select Screen Cause I'm Dumb and don't want to update again)

Changes that I can remember, because I started this update months ago! (Started on Otto's Release Day)

QOL Changes:
Rat now displays at what % Rat's Down Special will activate an All Rat Attack!
Rat has css_draw.gml now!

Fun Changes:
1. Birthday Bash can now be played by holding up during a taunt.
a. You must hold taunt to continue playing the Birthday Bash (My name isn't Micheal)
b. If you are holding down during the Birthday Bash, Rat will start doing a secret dance

Character Support:
Otto Support
Miiverse Support

I'm sorry the update is small. I wanted to get it out on my Birthday, so the Birthday Bash would make sense.
Any other changes I forgot about since it has been so long.

Update: 16 Jan, 2020 @ 4:39pm

v3.4

Fixed a bug with DSPECIAL's new animation

Update: 16 Jan, 2020 @ 1:42pm

v3.3
Rat now has TCO and Hikaru Support

Rat also has a new DSPECIAL animation when your opponent is at a high enough perfect
Use this formula:
get_player_damage( hit_player_obj.player ) >= 100 - (hit_player_obj.knockback_adj * 100) + 60
Wrastor is 30
Kragg/Etalus is 70

Add your own custom Rat line with something like this in your other_init.gml
personaQuips[10] = "What? Another me?"

Update: 17 Dec, 2019 @ 2:37pm

v3.2

Fixed the [Secret]

Update: 17 Dec, 2019 @ 2:22pm

v3.1

Rat has a new victory theme entitled "Church"

Rat now has the following supports
*Trummel and Alto Codec
*[Secret]

Update: 10 Nov, 2019 @ 12:47pm

v3.0 [Plague Update]
Fixed Tech and Air Dodge sprites
+FSPECIAL can now be angled up and down
+Dash Attack is now changed.
*Ending Lag Reduced
*One time speed boost
+DACUS is improved
DSPECIAL: Cannot be Fast Fallen and You can't move after using it
Cannot move NSPECIAL

Plague Gimmick added:
Each time you hit an opponent they get a layer of plague, and their timer goes back to 0.
[Timer] Every 20 frames 1 layer is removed
[Layer] Each layer adds 1 damage to all of Rat's move except for NSPECIAL
[Multiplayer] Rat's can stack their plague on to an opponent.
[Opponent Parry] Removes all Plague from that opponent.

Update: 30 Oct, 2019 @ 6:36pm

v2.3

*Rat folows the ROACCO
*Rat now has 16 Alts
*Very Basic AI

Update: 21 Oct, 2019 @ 6:38pm

v2.2 [October 21, 2019] Mostly Hitpause

Rat has very basic AI now [Plans for better AI including "Guaranteed DSPECIAL"

+DSPECIAL has better SFX [1->10]
+FSTRONG 2nd hitbox is changed *Scaling [1.1 -> 0] *Base [4->5]
*Fixed FSTRONG's SFX


Hit Pauses:
-BAIR
Weak [1->3]
*Spike [1->10]
-DAIR
*Weak [1->3]
*Spike [1->10]
-DATTACK
*Hit [1->5]
-DSPECIAL
*Weak [1->3]
*Kill [1->20]
-DSTRONG
*Strong1 [1->12]
*Strong2 [1->12]
-DTILT
*Weak [1->3]
-FAIR
*Weak1 [1->3]
*Weak2 [1->3]
*Weak3 [1->3]
*Weak4 [1->3]
-FSPECIAL
*Sweet [1->8]
-FSTRONG
*Tail is not changed [1->1]
*Slam [1->12]
-FTILT
*Hit is not changed [1->1]
-Jab
*Hit is not changed [1->1]
-NAIR
*Hit [1->4]
-NSPECIAL
*Hit is not changed [1->1]
-UAIR
*Hit is not changed [1->1]
-USPECIAL
*Hit1 is not changed [1->1]
*Hit2 is not changed [1->1]
*Hit3 is not changed [1->1]
*Hit4 is not changed [1->1]
-USTRONG
*Hit1 [1->8]
-UTILT
*Hit1 is not changed [1->1]

Update: 8 Oct, 2019 @ 6:42pm

v2.1
*Maybe fixed the color bug