Garry's Mod

Garry's Mod

Evac from City 22 (Campaign) [Discontinued]
Showing 1-10 of 12 entries
< 1  2 >
Update: 20 Jan @ 1:32am

Hot fix for latest gmod update bugs

Update: 10 Oct, 2024 @ 6:12am

Fixed packed in content

Update: 25 Sep, 2024 @ 4:56am

Since this project is now discontinued, I've decided to at least compile and upload what i had at the time.
Final versions for both efc0 and efc1.
-fixed all known issues
-fixed some scenes on efc1
-changes to many textures on efc1

Update: 7 Apr, 2024 @ 9:07am

Quick Fix for map transition.

Update: 6 Apr, 2024 @ 3:26am

-Fixes and improvements for gm_efc_0 and gm_efc_1 (Last update before gm_efc_2

Known Issues
-Quality of NPCs may be reduced in some areas compared to previous version.

Update: 13 Sep, 2022 @ 2:21pm

-Fixes and improvements for gm_efc_0 and gm_efc_1
Next and also last update of these two maps will happen at the release date of gm_efc_2

Known Problems:
1. Combine raid on efc0 is way harder than intended due to long visibility disabled
2. Supply crates in the truck on efc0 nearly crashes the game when destroyed as physics engine gets overloaded
3. There are two areas on efc1 where water shader is broken (Probably unfixable (16h wasted))
4. Overall scenes may appear delayed due to timing mistakes created while fixing old bugs
5. Quality of NPCs may be reduced compared to previous versions same reason as #4

Update: 19 Dec, 2020 @ 10:07am

-More fixes for gm_efc_0

Update: 31 Aug, 2020 @ 11:39pm

-Fixes and improvements for gm_efc_0
-Added gm_efc_1

Update: 19 Nov, 2019 @ 11:52am

-fixed all known bugs..gm_efc_0

Update: 29 Oct, 2019 @ 4:58pm

-Finished gm_efc_0
-Changed Addon from single map to map series