Rivals of Aether

Rivals of Aether

Komachi
Showing 1-2 of 2 entries
Update: 27 Sep, 2019 @ 7:52am

v1.1

Specials:

Nspecial: Made a new neutral special. Will have to update this to have the bronze projectile function correctly. I would like to ideally have the bronze projectile do no damage, but have a slight amount of hitstun while the other 2 projectiles do different damage.
Fspecial: New animation, still experimenting with where I want this to go.
Uspecial: Adjusted Up Special to have a small delay when starting, also adjusted about all of the hitboxes. Added a sweetspot on the first frame of the rise.
Dspecial: Still trying to decide what to do with this move, stay tuned


Ground Moves:

Jab: Doesn't go quite as high as it used to, use up tilt for hitting above you
Dtilt: Nerfed Dtilt range, rest of the move is the same
Ftilt: Now pulls people toward you, hopefully this makes for some cool combos
Fstrong: Actually has normal tipper mechanics, my bad on not having this made correctly in the first place.
Dstrong: Adjusted the hitbox a little bit, comes out faster as well


Aerials:

Adjusted Nair damage, hitbox, and visuals
Adjusted Dair hitboxes

Update: 25 Sep, 2019 @ 4:22pm

v1