XCOM 2
XCOM Civilian Defense WOTC
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Update: 2 Oct, 2019 @ 10:52pm

Update: 2 Oct, 2019 @ 10:52pm

Update: 30 Sep, 2019 @ 9:24pm

Update: 29 Sep, 2019 @ 1:19pm

There is no way to distinguish The Lost via UnitConditions so i uploaded an attempted fix. It will also by extension prevent a MCed player from getting the debuff (it checks for Player controlability)

UnitPropertyCondition.IsPlayerControlled = true;

Update: 25 Sep, 2019 @ 7:43pm

Update: 25 Sep, 2019 @ 7:39pm

Update: 25 Sep, 2019 @ 6:32pm

Update: 25 Sep, 2019 @ 6:17pm

Update: 25 Sep, 2019 @ 6:09pm