RimWorld

RimWorld

Dynamic Diplomacy
Showing 11-20 of 71 entries
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Update: 27 Aug, 2022 @ 7:06pm

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

Update: 21 Aug, 2022 @ 6:13pm

Fix the rebellion event from affecting settlements with player pawn present

Update: 21 Aug, 2022 @ 8:13am

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

Update: 19 Jul, 2022 @ 8:24am

Added optional feature on mod settings to make conquest result based on in-game battle.

Update: 18 Dec, 2021 @ 11:17am

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

Update: 31 Jul, 2021 @ 7:50am

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

Update: 29 Jul, 2021 @ 9:15pm

AI can convert to player's ideology only when allied to player

Update: 28 Jul, 2021 @ 8:17pm

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

Update: 20 Jul, 2021 @ 7:58pm

Ideology change events added

Update: 9 Jul, 2021 @ 10:04am

Pushed a fix for broken settings menu on 1.3 version