Total War: WARHAMMER II

Total War: WARHAMMER II

Guv's Nakai Buff and Bug Fixes Mod (Updated 2021-08-01)
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Update: 1 Aug, 2021 @ 2:49am

    Update: 2021-08-01

Technology
Description:
I decided to not change this too much, as the bonus Nakai has is for his army only, this tech targets also minor hordes.
  • Added immunity to mountain attrition for all armies to the "Sequence of Convalescence" tech.[/list]

    Building
    • Added an increase in skink oracle cap in the star chamber building. Now when you reach the skink oracle tier, you get a cap. (wtf CA?)

Update: 17 Jul, 2021 @ 1:37am

Silence and the Fury update

no changes

Update: 22 May, 2020 @ 9:15am

Update:

Unique Items:
Removed a lot of edits regarding the unique items.
Moved the Ward save +3% for Kroxigors and Sacred Kroxigors to "Golden Tributes".
Removed the embedded weapon "Sacred Blade of Quetzl".

Why: Doing edits like this I feel is straying away from the purpose of this mod.

Update: 21 May, 2020 @ 12:55pm

Update: 3 May, 2020 @ 10:24am

Update:

Fixed Rite of Allegiance not delivering attrition, AGAIN

Update: 3 May, 2020 @ 8:11am

Update:

Major:
Rewritten mod description to be much easier to the eyes. Should be easier to get the grasp on what this mod does.

Other:
Removed personalized military template for Nakai, didn't work.
Removed occupation option bug fix for the new regions added in Shadow and the Blade, as it was hotfixed.

Technology:
"Sequence of Healing" Technology now provides "Upkeep reduction: -5%"
"Sequence of Greater Restoration" Technology now provides "Horde Growth +2"

Unique Items:
Spawns with a new ancillary weapon, named "Sacred Blade of Quetzl"


(Potential bug: Rite of Allegiance still doesn't work right?)

Update: 5 Feb, 2020 @ 7:56am

Update:

Technology:
Removed the Diplomatic relations nerfs. Was an odd addition of me and didn't suit the mod's purpose.
(prohint, going to be added in a different mod)

Update: 12 Jan, 2020 @ 8:14am

Update:

Major:
Fixed an issue which made all factions to be able to gift to the defenders in the new region. This was a table error as I used subculture criterias instead of faction specific criterias. My mistake people, my bad. Fixed now!

Update: 9 Jan, 2020 @ 5:27pm

Update:

Major:
Fixed the Script so it no longer destroys Favour gains. It was a script error that should now be fixed.
- Both Guvenoren and Anyndel are sorry!

Other:
Fixed the "Rite of Allegiance" from not doing anything. Now it properly deals attrition.

Unique Items:
Fixed so the text for "Ward save: 3% for Kroxigors units" now mentions Sacred Kroxigors.

Update: 9 Jan, 2020 @ 1:56pm

Update:
Major:
Added a Script that ensures that once AI Nakai's force dies, he respawns at close proximity to another horde's army after exactly 4 Turns granted that the faction still lives. This was a major issue and an essential fix because Nakai couldn't be brought back after he perished for the AI.
- THANK YOU ANYNDEL!

Fixed Nakai not being able to gift these regions to Defenders of the Old Ones

"wh2_main_gnoblar_country_flayed_rock
wh2_main_gnoblar_country_haunted_forest
wh2_main_gnoblar_country_pigbarter
wh2_main_the_plain_of_bones_the_fortress_of_vorag
wh2_main_the_plain_of_bones_darkhold
wh2_main_the_plain_of_bones_ash_ridge_mountains
wh2_main_the_broken_teeth_nagashizar
wh2_main_the_broken_teeth_desolation_of_nagash
wh2_main_the_wolf_lands_crookback_mountain
wh2_main_the_wolf_lands_mount_greyhag
wh2_main_the_wolf_lands_mount_silverspear
wh2_main_dragon_isles_dragon_fang_mount
wh2_main_dragon_isles_dread_rock
wh2_main_dragon_isles_shattered_stone_isle"

Now they are able to do so.

Other:
Reduced income from gifting settlements from 0,56 to 0,49

Technology:
Reduced the Diplomatic relations technologies ("Sequence of Command"/"Sequence of War"/"Sequence of Military")
from +10/+15/+20 (total +45 relations with Men,HE,LIZ) to /+5/+5/+5 (total +15 with Men,HE,LIZ)
Increased diplomatic relations with Lizardmen ("Sequence of Unification") from +20 to +30

Lord Trait:
Removed "Spirit of the Jungle: Nakai can only stay wounded for no longer than 1 turn" to compensate for script.
changed kroxigor recruitment cost reduction from -30% to -20%

Unique Items:
Motive: Don't get scared, I am not overhauling these. First I wanted to Address the Oglam Shards being lackluster and just
terrible. Being than the quest item is hard to get, the item should be sufficient for Nakai rather than a lack of means.
Oglam Shards couldn't compete with Talisman of Protection. In return for Ward save, I changed the Golden Tributes to have some
extra worth to it. Minor, but better.

The Golden Tributes:
Removed Ward Save from this item.
Added Magic resistance 10%
Increased Melee defence from 5 to 10

The Oglam Shards:
Added +10% ward save
Added +3% ward save for Kroxigors (lords army)
Reduced Magic resistance from 25% to 0%

Buildings:
Halved unrestricted casualty replenishment after getting the memo Tech replenishments are unrestricted.
Main ziggurat building previously 2/4/6/9/12 to 2/3/4/5/6

Changed Minor hordes growth from 4/6/8 to 3/5/7