Garry's Mod

Garry's Mod

Mansion of the Dead (nZombies for Clue) (Currently unplayable)
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Update: 11 Nov, 2019 @ 1:54pm

less stuck i hope
please for love of god less stuck
also something else maybe fixed idk

Update: 10 Nov, 2019 @ 9:07pm

Attempt #2.

Update: 10 Nov, 2019 @ 8:45pm

Don't update things drunk. That might actually break something due to carelessness.
Compressed navmesh and hopefully fixed some nav locks being shitted as well. Made first floor stairs door more convincing (and less exploitable.)

Update: 8 Nov, 2019 @ 7:44pm

Made zombies get less stuck in tunnels, including fixing 1 nearly completely broken spawner. Now they're slightly less retarded in there, and hopefully despawn properly when stuck. Cut down the dropdown invisible walls, airstrafe all you want cuz I do. I abuse-proofed everything close by.

Update: 31 Oct, 2019 @ 9:06am

Improved navmesh, now zombies get way less stuck in doorways, barricades, and corners especially in the tunnels, as well as a notable amount less in stairs. Zombies can now drop down from second floor at 100% success rate without getting stuck.

Update: 31 Oct, 2019 @ 12:22am

Reverted workshop ID check.

Update: 31 Oct, 2019 @ 12:12am

Moved workshop ID check to separate collection, to keep description cleaner. That doesn't seem to work. Shame.

Update: 30 Oct, 2019 @ 11:08pm

Fixed a lot of zombie navigation breaking glitches and bugs (stair stuck glitch might still happen?). Updated navmesh accordingly. Patched out a ton of potential self-boost spots and props. Set the second floor mystery box as default starting position. Added workshop ID check.

Update: 24 Oct, 2019 @ 11:59pm

whoops I forgot to update navmesh with experimental changes, that's fixed now

Update: 24 Oct, 2019 @ 11:51pm

Radically cut down the amount of special spawns, moved and removed a few zombie spawns, added BO2 Remington New Model Army.