Rivals of Aether

Rivals of Aether

Okuu
Showing 21-30 of 44 entries
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Update: 12 Dec, 2019 @ 4:58pm

v1.20

Up Special
- No longer puts you in a free fall state after using it, so you can still use your regular jumps afterwards.
- Your regular jumps can inherit part of the momentum from the Up Special while heading in the same direction.
- Overall, she really feels like an actual bird now lol!

Up Air
- Reduced width by 30 pixels.
- Increased height by 20 pixels.

Up Strong
- Uses a third hitbox near the ground on Okuu's foot stomp.
- Same properties as the hitbox on her head.
- Altered head and foot hitboxes so the knockback angle is 180 degrees.
- Easier to hit smaller opponents with.

Down Tilt
- Now uses all of the 8 sprites from the sheet during the animation.
- Slightly slower.

Down Air
- Uses all 9 sprites during animation.
- Slightly slower.
- Angle knocks the opponent upwards instead of downwards.

CPU AI
- Uses projectiles more frequently. Asks like a zoner at times taking stage control.
- Goes up to you and chases you when attacking. Asks like a combo rusher at times.
- Can control Up Special for fast mobility (horizontal while on ground) without killing itself.

Color Palettes
- Changed victory screen Okuu to match the fighter's original colors.
- Okuu's victory screen pose can now change color depending on the palette you chose.

Update: 12 Dec, 2019 @ 12:50pm

v1.19

Up Special
- Made Up Special more versatile, so it has greater horizontal and vertical speed/distance.
- Up Special can change directions mid flight for each window, so 3 times per move use.

Down Special
- Reduced the width and height of the Down Special projectiles.
- Reduced end lag of Down Special (3rd window animation, once move is already finished).
- Removed bullet sound effects for Down Special. (Now just has the horn sfx).

Neutral Special
- Removed bullet sound effects for Neutral Special.
- Added Crow "caw" sound effects for Neutral Special.

Extra
- Added Touhou death sound effect when Okuu gets killed.
- Added Okuu voice line when she gets killed.

Update: 11 Dec, 2019 @ 4:43pm

v1.18

Added 4 more color palettes to Okuu. (10, 11, 12 and 13)
- Dark Blue and White, Winter (Jack Frost from Megami Tensei)
- Red, Orange, Yellow, Autumn (Shou Toramaru)
- Yellow and Black, Spring (Bee Movie)
- Black and Gray, Summer ( )

Update: 10 Dec, 2019 @ 11:27pm

v1.17

Removed unused sprites (from list below) to reduce any potential lag or crashing that my occur.
- Fairy enemy sprites (Red, Green, Blue, Zombie) from old Neutral Special (Now replaced with the more fitting crows). Caw caw!
- Nuclear blackhole sprite. (Tried incorporating into Down Air but couldn't get it to work).
- Sprite guide (Featuring Goro Akechi "Crow"). Yeah, that old way I was trying to do color palettes didn't work, so to avoid misleading anyone, I just deleted the guide altogether lol.

Added new image featuring all of the alt costumes on the Steam character "Okuu" homepage. (8 in total).

//Unused
set_color_profile_slot(1, 0, 255, 172, 139);
set_color_profile_slot(1, 1, 159, 30, 1);
set_color_profile_slot(1, 2, 240, 226, 174);
set_color_profile_slot(1, 3, 240, 240, 240);
set_color_profile_slot(1, 4, 116, 250, 251);
set_color_profile_slot(1, 5, 207, 195, 134);
set_color_profile_slot(1, 6, 164, 139, 109);

Update: 10 Dec, 2019 @ 10:41pm

v1.16

Unyu~! Okuu now has color palettes! 8 as of right now. While I still see the internal limit of 16 as still, well, limiting, I'm glad it can be set higher than the default of 6 at least. Caw caw! :3

1: Pink and Purple (Not Mokou)
2: Gray and Red (Mokou?)
3: Pink and Black (Not Mokou?)
4: Red and White (Also Mokou?)
5: Pink Green Purple Black (Fumo Mishandra)
6: Black and Teal (Pro)
7: Complementary to Main Palette (Opposite)

These color changes will affect the Beta Particle, Neutral Special projectiles, Down Special projectiles and the Respawn Platform. It can't change the Side Special due to it being referenced from an external .gml file from it's source. Up Special... kinda works. By that I mean I could replace the sprites, but they would lose their transparent effect and be too pixel-y, so that's the same as well.

Lastly, I changed the Fighter Selection sprite. The one before had the actual galaxy effect on her cape, but since Chroma Keying (Green-Screening) doesn't work in Rivals, I've replaced it with the regular one solid color from her in-game appearance.

Right now they don't really have a uhh... theme. I'm still experimenting with the various color options, so I'll see if I can do any memorable character themed palettes. Let me know any your interested in and I'll see if it works.

Update: 10 Dec, 2019 @ 6:58pm

v1.15

While you can't add unique folders, you can use a preexisting default directory to store files, even if they aren't being used by the character itself. So in the "sprites" folder I've added .png files of some of the templates I've used.

Update: 10 Dec, 2019 @ 6:50pm

v1.14

Testing to see if folders that the character aren't using can be exported through the Steam Workshop.
I'm planning on uploading some various guides and templates I've used myself to make these Color Palettes alongside
the character itself.

Update: 10 Dec, 2019 @ 6:45pm

v1.14

Attempting to add various Color (Crow) Palettes to Okuu.
Apparently this was split into multiple costumes, one having a slight change to her central eye, and the rest
being Okuu with literal black (0,0,0) skin. So I'm assuming the Rivals GM engine would rather there be a maxiumum
of 6 color groups instead of having each individually color split up.

Kind of relieving though. Took waaaaayyyy too long to put in the RGB code of all 38 different pixel color variations.
Only downside is that you won't be able to make the colors super precise, since they're all grouped up.

//DEFAULT COLOR (R,G,B) --------------------------------------------------------
// First Row
set_color_profile_slot(0, 0, 255, 222, 205); //SKIN: Lightest Beige
set_color_profile_slot(0, 1, 255, 172, 139); //SKIN: Medium Beige
set_color_profile_slot(0, 2, 205, 98, 74); //SKIN: Dark Beige
set_color_profile_slot(0, 3, 131, 49, 0); //EYES: Brown
set_color_profile_slot(0, 4, 246, 8, 0); //EYES: Bright Red
set_color_profile_slot(0, 5, 172, 16, 0); //EYES: Faded Red
set_color_profile_slot(0, 6, 115, 0, 0); //EYES: Dark Red
set_color_profile_slot(0, 7, 74, 0, 0); //EYES: Darkest Red
set_color_profile_slot(0, 8, 255, 255, 255); //SHIRT: White
set_color_profile_slot(0, 9, 189, 189, 230); //SHIRT: Light Gray
set_color_profile_slot(0, 10, 98, 98, 139); //SHIRT: Dark Gray
set_color_profile_slot(0, 11, 0, 0, 0); //SHIRT: Black
set_color_profile_slot(0, 12, 22, 22, 68); //CAPE: Dark Blue

// Second Row
set_color_profile_slot(0, 13, 180, 180, 205); //WINGS: Light Gray
set_color_profile_slot(0, 14, 98, 98, 139); //WINGS: Middle Gray
set_color_profile_slot(0, 15, 57, 57, 98); //WINGS: Darkest Gray
set_color_profile_slot(0, 16, 32, 41, 65); //WINGS: Darkest Gray
set_color_profile_slot(0, 17, 0, 164, 148); //SKIRT: Light Teal
set_color_profile_slot(0, 18, 0, 131, 148); //SKIRT: Teal
set_color_profile_slot(0, 19, 0, 98, 115); //SKIRT: Dark Teal
set_color_profile_slot(0, 20, 0, 57, 82); //SKIRT: Darkest Teal
set_color_profile_slot(0, 21, 180, 189, 246); //WRAP: Light Gray
set_color_profile_slot(0, 22, 123, 123, 164); //WRAP: Gray
set_color_profile_slot(0, 23, 74, 74, 123); //WRAP: Dark Gray

// Third Row
set_color_profile_slot(0, 24, 255, 255, 139); //CANNON: Light Yellow
set_color_profile_slot(0, 25, 255, 230, 0); //CANNON: Yellow
set_color_profile_slot(0, 26, 255, 180, 0); //CANNON: Tangerine
set_color_profile_slot(0, 27, 255, 115, 0); //CANNON: Orange
set_color_profile_slot(0, 28, 213, 82, 0); //CANNON: Dark Orange
set_color_profile_slot(0, 29, 148, 32, 0); //CANNON: Brown
set_color_profile_slot(0, 30, 82, 16, 0); //CANNON: Dark Brown
set_color_profile_slot(0, 31, 197, 197, 213); //FOOT: Light Gray
set_color_profile_slot(0, 32, 156, 139, 164); //FOOT: Gray
set_color_profile_slot(0, 33, 98, 82, 90); //FOOT: Dark Gray
set_color_profile_slot(0, 34, 57, 49, 57); //FOOT: Darkest Gray
set_color_profile_slot(0, 35, 180, 90, 0); //HAIR: Light Brown
set_color_profile_slot(0, 36, 131, 57, 0); //HAIR: Brown
set_color_profile_slot(0, 37, 98, 49, 0); //HAIR: Dark Brown
set_color_profile_slot(0, 38, 65, 32, 0); //HAIR: Darkest Gray
// Turn off Anti-alias on Paint Bucket.
// Set Tolerance to 1
// Opacity to 100%.
// Check mark Contiguous.

//COLOR RANGE (H,S,V)
set_color_profile_slot_range(0, 0, 0, 0);
set_color_profile_slot_range(1, 0, 0, 0);
set_color_profile_slot_range(2, 0, 0, 0);
set_color_profile_slot_range(3, 0, 0, 0);
set_color_profile_slot_range(4, 0, 0, 0);
set_color_profile_slot_range(5, 0, 0, 0);

// Goro Akechi (Crow) ----------------------------------------------------------
// First Row
set_color_profile_slot(1, 0, 255, 222, 205);
set_color_profile_slot(1, 1, 255, 172, 139);
set_color_profile_slot(1, 2, 205, 98, 74);
set_color_profile_slot(1, 3, 131, 49, 0);
set_color_profile_slot(1, 4, 249, 93, 42);
set_color_profile_slot(1, 5, 192, 45, 11);
set_color_profile_slot(1, 6, 159, 30, 1);
set_color_profile_slot(1, 7, 74, 0, 0);
set_color_profile_slot(1, 8, 255, 255, 255);
set_color_profile_slot(1, 9, 103, 50, 60);
set_color_profile_slot(1, 10, 84, 37, 53);
set_color_profile_slot(1, 11, 0, 0, 0);
set_color_profile_slot(1, 12, 82, 33, 28);

// Second Row
set_color_profile_slot(1, 13, 180, 180, 205);
set_color_profile_slot(1, 14, 84, 37, 53);
set_color_profile_slot(1, 15, 249, 93, 42);
set_color_profile_slot(1, 16, 192, 45, 11);
set_color_profile_slot(1, 17, 195, 195, 195);
set_color_profile_slot(1, 18, 210, 210, 210);
set_color_profile_slot(1, 19, 255, 255, 255);
set_color_profile_slot(1, 20, 180, 179, 179);
set_color_profile_slot(1, 21, 210, 210, 210);
set_color_profile_slot(1, 22, 237, 215, 134);
set_color_profile_slot(1, 23, 190, 173, 109);

// Third Row
set_color_profile_slot(1, 24, 184, 255, 255);
set_color_profile_slot(1, 25, 151, 255, 255);
set_color_profile_slot(1, 26, 136, 255, 247);
set_color_profile_slot(1, 27, 116, 250, 251);
set_color_profile_slot(1, 28, 175, 255, 255);
set_color_profile_slot(1, 29, 141, 255, 255);
set_color_profile_slot(1, 30, 73, 210, 229);
set_color_profile_slot(1, 31, 251, 236, 177);
set_color_profile_slot(1, 32, 207, 195, 134);
set_color_profile_slot(1, 33, 164, 151, 109);
set_color_profile_slot(1, 34, 53, 39, 28);
set_color_profile_slot(1, 35, 233, 221, 197);
set_color_profile_slot(1, 36, 202, 174, 135);
set_color_profile_slot(1, 37, 164, 139, 109);
set_color_profile_slot(1, 38, 117, 87, 59);

Update: 26 Nov, 2019 @ 9:23pm

v1.13

Converted bullet.wav in the "sounds" folder to bullet.ogg as it wasn't a file format supported by the Steam Workshop.
Essentially a double upload, so the version number stays the same.

Update: 26 Nov, 2019 @ 9:23pm

v1.13

Changed Okuu's respawn platform (plat_strip1 to plat_strip13) to reflect the CAUTION!! graphic style present in her homestage "Nuclear Furnace" for better continuity. Animated as well.

(Aforementioned stage link)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1911868159