Oxygen Not Included

Oxygen Not Included

Butcher & Fishing Stations
Showing 11-20 of 33 entries
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Update: 21 Jul, 2023 @ 6:22am

Compatibility with the new U48 beta version of the game.

Update: 6 Jul, 2023 @ 6:20am

typo fixed

Update: 7 Jun, 2023 @ 1:52am

starting with the new U47 version of the game, Fishing Station now use a new RangeVisualizer

Update: 1 Apr, 2023 @ 10:10pm

fixed since the U46 update, the Fishing Station does not work properly when there are different rooms at the top and bottom.

Update: 27 Mar, 2023 @ 12:45am

A small trick after completing the work will reduce the lag of the AI of the animal and accelerate its death. (it will also speed up the ability to transfer fish if you catch it alive)

Update: 24 Feb, 2023 @ 7:28am

the config file is now stored outside the mod folder to prevent the game from destroying the config file at every mod update.

Update: 15 Dec, 2022 @ 8:16pm

Compatibility with the new U44 version of the game.

Update: 5 Oct, 2022 @ 9:16pm

fixed a stuck issue related to caching the list of creatures, when the babies have matured, but the total number of creatures in the room has not changed.

Update: 4 Oct, 2022 @ 8:59pm

Compatibility with the new version of the game.

Update: 6 May, 2022 @ 9:11am

Compatibility with the new beta version of the game.
Removed a patch to fix the Fish Delivery Point.
Removed a patch to fix the bugged animation of the Ranch stations when the rancher prematurely leaves, for example, to eat.
Because the developers themselves fixed these errors.
The drop of additional meat has been rewritten, the drop list is checked every time, for better compatibility with the late added drop and other mods. Crab meat has been added.