Rivals of Aether

Rivals of Aether

Morrigan
Showing 1-8 of 8 entries
Update: 4 Dec, 2019 @ 2:44pm

v1.6

Increased the damage of the final hit in the jab combo.
2% -> 5%

Fixed a bug where triggering Harmonious spear could spawn an enemy hitbox on enemy articles.

Update: 23 Nov, 2019 @ 4:48pm

v1.5

-Improved the respawn platform to help it look less out of place.

Darkness Illusion Bug Fixes
This move has been quite problematic, but I think it will finally be all good now!

-Fixed Darkness Illusion hurtboxes.

-Players who are the target of Darkness Illusion are now locked into place until the move ends.

-Fixed hitboxes of moves not functioning properly when cancelling into Darkness Illusion.

Update: 20 Nov, 2019 @ 6:31pm

v1.4

-Changed the character select icon.

Major bugs have been fixed
This update has fixed 3 bugs that I've always been meaning to fix, and probably should've fixed them earlier.

-Quickly tapping and releasing side special will no longer force Morrigan to use a Soul Fist.

-Darkness Illusion now forces players into the center of the attack on the initial connect, making it so players cannot escape the move during the startup. (If you ever see a player escape Darkness Illusion after the move has begun, please let me know. Once the move connects, players should not be able to escape it until it ends.)
Note: After some playtesting, I don't think this is entirely fixed.

-Harmonious Spear no longer flips the direction of other workshop character articles.

Update: 19 Nov, 2019 @ 7:11pm

v1.3
This update adds 2 small changes.

-Morrigan now gains some super meter upon a successful parry.

-Added a new character select screen portrait

Update: 17 Nov, 2019 @ 8:42am

v1.2

Added Kirby Support!
Kirby can now use Soul Fist if Kirby inhales Morrigan.
Kirby support is not complete though, as there is no air Soul Fist variant yet, but an air Soul Fist is on it's way for Kirby.



Harmonious Spear Fixes & Tweaks
-Harmonious Spear can no longer be caught by Ori & Seins bash.
-Harmonious Spear can now hit multiple players.
-Parrying Harmonious Spear will no longer reflect it.

Update: 15 Nov, 2019 @ 3:36pm

Update: 15 Nov, 2019 @ 3:05pm

v1.1
A small update with some minor tweaks to the character.

Forward Air
Damage from the first hit increased.
1 -> 2

Damage from the final hit hit reduced.
5 -> 4

The F-Air combo still deals the exact same amount of damage if the full combo connects, but now it's a bit more rewarding if you cannot connect the full combo or simply just use the first hit of the attack.


Forward Strong & Up Strong
Forward strong is a slower, and more powerful move than the up strong. But for some reason up strong dealt more damage, I don't know what I was thinking. The attacks damage values have been swapped.

Forward Strong Damage
10 -> 12

Up Strong Damage
12 -> 10


Down Strong
Changed the attack sound

Knockback scaling reduced.
1.3 -> 1


Pratfall Acceleration
Pratfall Acceleration Increased.
0.32 -> 0.37

Normally, across the Darkstalkers games and the Marvel Vs. Capcom games, Morrigan will drop straight downwards after a Shadow Blade. I've made her pratfall speed poor in attempt to try and stay somewhat true to this, but I'm giving it a minor buff due to feedback.

Update: 11 Nov, 2019 @ 3:45pm

v1.0