Rivals of Aether

Rivals of Aether

Pomme
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Update: 1 Aug, 2021 @ 5:03pm

v5.6

Update: 1 Aug, 2021 @ 5:01pm

v5.6

Update: 1 Aug, 2021 @ 4:26pm

v5.5
p

Update: 1 Aug, 2021 @ 4:15pm

v5.4
prtrit

Update: 1 Aug, 2021 @ 3:59pm

v5.3
portrait

Update: 31 Jul, 2021 @ 12:13pm

v5.2

- Changed some portrait bullshit.

Update: 29 Jul, 2021 @ 3:37pm

v5.1

- Fixed a bug where Vince's sprite was missing when using the vaporwave skin when using Fspecial.
- Adjusted some alts for better visibility.
- Fixed Fstrong sfx on whiff being too similar to on hit.

Update: 29 Jul, 2021 @ 2:48pm

v5.0

Disclaimer: This patch does not reflect the official base cast version of Pomme. This is my personal workshop build. All animations were made by me.

Back Air
- Animation changed. Pomme now performs a backwards tail whip instead of a kick.
- Increased attack range.

Forward Air
- Updated vfx.
- Angle lowered slightly to help better secure kills. 45 > 40 on sweetspot and 50 > 45 on sourspot.
- Sweetspot/sourspot inverted. The sweetspot is now the inner hitbox.
- Hit FX added!

Up Strong
- Animation changed. Pomme now kneels down and unleashes a shout upward.
- Increased attack range.
- Friction on first window decreased to 0.2 to increase the slide of Pomme's DACUS. Popstar powerslide.
- Sweetspot/sourspot inverted. The sweetspot is now the inner hitbox.
- Base knockback of sourspot increased 5 > 6.
- Hit FX added!

Up Special
- Updated vfx so that it doesn't look like superarmor.
- When Pomme Up Specials into songfield to restore float, she will now show off for the crowd as a visual indicator.
- Restoring float with Up Special into song field has been made more strict. She can no longer escape pratfall and restore float while actually in pratfall. It must instead be during Up Special.

Forward Special
-Vince grab and throw animations touched up.

Down Strong
- Updated vfx.
- Animation adjusted to better fit hitbox size.
- Hit FX added!

Forward Strong
- Animation changed. Pomme now takes out mic stand and swings it while lunging forward.
- Tipper hitbox.

Neutral Special
- Animation of note toss changed.
- Added a fading trail for when the note speeds up upon contact with song field.
- Hit FX added!

Up Air
- Animation adjusted.

Up Tilt
- Animation adjusted.

Forward Tilt
- Animation adjusred to better fit hitbox size.

Jab
- Animation adjusted to better fit hitbox size.

Down Tilt
- Animation adjusted to better fit hitbox size.

Other visual changes:
- Walk animation redone. Twice as sassy!
- New portrait.
- Beach skin temporarily removed. A lot of animations have been revised and even more will need to be revised to reimplement this skin. Please be patient.
- Menacing JoJo taunt temporarily removed for Riptide 2021.
- Added in a vaporwave alt made by EquinoxDoodles!

Update: 6 Sep, 2020 @ 7:18pm

v4.7

- Updated Dracula support dialogue slightly.

Update: 6 Sep, 2020 @ 7:09pm

v4.6

- Reversed Pomme's dash turn animation so that it displays properly.
- Fixed a bug in which Pomme would Up Special into Song Field and her hurtbox would be stuck in the first frame of Up Special rather than the correct aerial hurtbox.
- Fixed a bug in which Pomme would float at an elevation just slightly below the stage and be unable to smoothly cross over back to the stage.