Europa Universalis IV

Europa Universalis IV

Substantial Towns and Cities
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Update: 24 Jun, 2023 @ 11:23am

Fixed cloves provinces from changing good
Fixed local quarry from giving global building cost reduction
Changed the event into one single event rather than one for each good, allowing the event to have multiple options from the start significantly improving the feel of the mod.
Updated to current version of the game.

Update: 30 Nov, 2019 @ 4:15am

Fixed bug with the modifiers where cities would provide a nationwide movement speed modifier instead of a local one.

Update: 29 Nov, 2019 @ 4:42pm

Update: 29 Nov, 2019 @ 4:18pm

Bug fixes and game balance changes

Update: 29 Nov, 2019 @ 12:45pm

Update: 29 Nov, 2019 @ 10:16am

Changed the cost and reward for changing trade goods making the price for choosing one a temporary goods produced malice and the bonus for keeping the trade goods a temporary goods produced bonus.

Also added the city system making provinces of a high enough development into cities. This gives them a modifier and will give them special events in the future.

Also increased the polish in the mod - removing a couple bugs and coding errors

Update: 24 Nov, 2019 @ 1:47pm

Added capital buildings

Update: 23 Nov, 2019 @ 3:30am

Minor bug fixes

Update: 22 Nov, 2019 @ 2:11pm

Mod released with ability to change trade goods at 20 development