Company of Heroes 2

Company of Heroes 2

(4) Taman Peninsula
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Update: 11 Dec, 2019 @ 9:16am

Update: 10 Dec, 2019 @ 12:41pm

Update: 10 Dec, 2019 @ 8:39am

v 0.3.6 cut off changes

Update: 10 Dec, 2019 @ 7:38am

Update: 6 Dec, 2019 @ 8:39am

0.3.5visual changes

Update: 3 Dec, 2019 @ 7:02am

V 0.3.5Balance changes

Update: 2 Dec, 2019 @ 7:58am

v 0.3.1 removed atmospheric transitionfixed cover bug

Update: 2 Dec, 2019 @ 5:13am

0.3 Cover changesVisibility changes

Update: 1 Dec, 2019 @ 6:31am

0.2

V 0.2 uploaded

Gameplay changes

- different fuel cut off so fuel and cut off aren't located near each other
- access to middle VP through opening in trees for infantry
- added yellow cover in open middle areas
- added flanking routes for VP and munitions on the side
- reduced green cover at fuel
- changed rocks in middle pont so they all give green cover
- church set on fire
- more damage to garrisons
- base spawn moved away from middle and added opening in base hedgerow to make retreat paths go through the sides more often instead of middle
- added openings in stone fence next to church and main road
- adjusted some cover so they work in more directions
- added yellow cover in the forest
- opened some tree lines up so the forest areas feel less like lanes
- reduced size of road in forest
- removed deep snow
- fixed some small territory errors
- removed cover that could pull units out of capping circles
- improved pathing in forest for LV


Visual stuff

- changed atmospheric settings so now the transition from night to day takes longer
- slightly darker night settings with slightly more snowfall
- less "bright" daytime settings
- adjusted some cover to improve looks
- changed roads from splats to splines
- smoothened out the not playable areas

Bug fix

- Map crashing from artillery shells hitting a certain point has been fixed by removing a bugged object

Update: 30 Nov, 2019 @ 3:39pm

0.1.2 Fixed crash from artillery