Tabletop Simulator

Tabletop Simulator

Everdell [reworked] (All Expansions)
Showing 31-40 of 46 entries
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Update: 16 Apr, 2020 @ 2:47pm

+ Main menu shows up after the script is fully loaded (no accidently 2 Player setup)

Update: 16 Apr, 2020 @ 1:12pm

Update v.1.7
+ Rulebook Statefix
+ Graphic update the Citymat
+ "Draw a Card" Script added

Update: 14 Apr, 2020 @ 5:03pm

Update v.1.6
+ New playermats with more space
+ New and closer trashbins
+ Refill script for the Meadow. Just click it on any playermat.
+ Prepaire for season script. reclaim all worker + the new one (! important ! please lock Worker if you want them to stay on a spot (i.e. on cards like monastery ["Worker stay here permanently])
+ minor bugfixes like card dealing rotation

Update: 5 Apr, 2020 @ 6:19am

Update v.1.5
+ Critters from all Expansions (incl. Spirecrest & Bellfaire) are now in the workshop
+ Critter quality updated
+ Critterselection menu
+ Script now deletes all unused Critter/Boards/Boxes
+ The player 2 board is now Rugwort's board in Solo mode (dark)
+ Drawn cards will now flip when placed on the meadow
+ Fixed the season treeboard

Update: 4 Apr, 2020 @ 5:31pm

Update: 1 Apr, 2020 @ 6:40pm

Update v.1.4
+ The Pearlbrook board will be replaced if not in use
+ Scoreboards and Rules now got "States" ("all in one")
+ The orange player will move closer to the board if the basegame is selected
+ New soloplay menu to select expansions
+ Startingplayer Menu
+ Startingcards dealing script

Update: 1 Apr, 2020 @ 6:39pm

Update: 30 Mar, 2020 @ 10:38am

Update v.1.3c
+ Minor Bugfixes

Update: 29 Mar, 2020 @ 7:19am

Update v1.3b
+ Hotfix for the missing symbols

Update: 27 Mar, 2020 @ 7:39pm

Update v.1.3 (BIG UPDATE)
+ Added Pearlbrook expansion
+ Added Rugwort expansion
+ Added solo modus for the basegame + Pearlbrook
+ Added rules for all expansions
+ Fixed some bugs (e.x. wrong legendary setup)