Space Engineers

Space Engineers

SE MiniMap (RADAR)
Showing 11-20 of 54 entries
< 1  2  3  4  5  6 >
Update: 28 Jun, 2020 @ 12:30am

  • Another attempt to patch the large log file - added a null check to a potential problem in UpdateConfig

Update: 11 May, 2020 @ 8:37am

  • Added a main cockpit check for lcds using the script version. If found, the map will orient to the main cockpit, otherwise it orients to the lcd. Note that this doesn't work for subgrids (yet)
  • Fixed an issue with the lcd script version not drawing object shapes

Update: 20 Apr, 2020 @ 2:20pm

  • Added null checks to the closing of Asteroids to further alleviate the large log file issue

Update: 9 Apr, 2020 @ 5:50pm

  • Attempted fix for the large log file issue, caused by a race condition with asteroid addition / removal

Update: 20 Mar, 2020 @ 12:55pm

  • Attempted to fix the sound issue where the hud click sound is sync'd to other players

Update: 19 Mar, 2020 @ 4:46pm

  • Mod better handles key blacklist errors; should no longer throw an error or CTD

Update: 19 Feb, 2020 @ 7:13am

  • Gave the debris class its own object info icon

Update: 19 Feb, 2020 @ 5:53am

  • Added a "Debris" classification for random hunks of blocks that don't contain any thrusters, weapons, and less than 5 terminals in total
  • Added a map icon for the debris class

Update: 19 Feb, 2020 @ 5:51am

Update: 19 Feb, 2020 @ 5:41am

  • Fixed subgrids of stations not being detected as part of the station