A Hat in Time

A Hat in Time

The Hootenanny Returns: Playable Owls, costumes and even more hooty stuff!
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Update: 28 Apr, 2021 @ 3:51pm

Update 8.8: Added fix for ADumbPotato's Gawr Gura Outfit.

Update: 27 Apr, 2021 @ 6:27pm

Update 8.7: Fixed Owls always having long arms with body that don't even use Hat Kid's skin.

Update: 25 Apr, 2021 @ 2:16pm

Update 8.6:
1. Completely new emote music system.
2. Lots of other changes that occured between January and April.

Update: 3 Jan, 2021 @ 6:56pm

Update 8.5: Some changes to the voice replication system.

Update: 2 Jan, 2021 @ 6:45pm

Update 8.4:
1. Updated meshes for all Owls, costumes and flairs.
2. Cleaned up the UPK package.
3. Re-made some of the materials using combined textures (shadow maps and wireframe masks).
4. Re-generated Shadercache.
No scripts were edited at all.

Update: 24 Dec, 2020 @ 2:47pm

Update 8.3:
1. Updated icons for all Owls.
2. Modified PostInitAnimTree function to fix script oversights Gears for Breakfast has left.
3. Re-optimized skin changing algorithm.
4. Added subtitles HUD made by m_cu8.
5. Fixed an attack combo warning appearing in the Log due to another script oversight Gears for Breakfast has left.
6. Updated all meshes for 2 Owls (Groovy and Passenger).
7. Re-made voice replication algorithm.
8. Made Murder on the Owl Express Time Piece a requirement to be able to play as Owl.
9. Added more Owls' voices and also decreased from how far away you can hear them.
10. Finally fixed Workshop mod description. Yes, it will look weird in-game, but I don't care.
11. Fixed Wireframe materials of the included costumes and flairs.

Update: 3 Nov, 2020 @ 5:11pm

Update 8.2: As a part of update to OPART, I'm updating all of my Emote mods to fix SnS AnimTree issue.

Update: 15 Sep, 2020 @ 8:30pm

Update 8.1: Mainly small changes that no one will probably notice.

Update: 28 Aug, 2020 @ 2:50pm

Update 8.0: Fixed Owls in standard Wireframe Outfit having invisible arms.

Update: 9 Aug, 2020 @ 8:08am

Update 7.9: Fixed Owl having small weapons.