A Hat in Time

A Hat in Time

The Hootenanny Returns: Playable Owls, costumes and even more hooty stuff!
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Update: 2 Mar, 2024 @ 12:46pm

Update 25.6: Fixed Player's default CrouchHeight not being used when resetting transforms of Online Players.

Update: 1 Mar, 2024 @ 6:26pm

Update 25.5: Updated Shara_SkinColors_Tools script - applying and removing full-body Materials no longer removes transient Material Instances or messes up current Expression Component.

Update: 1 Mar, 2024 @ 4:58pm

Update 25.4:
1. Fixed invalid values passed to function that converts Online Players to Owl and in reverse.
2. Material effects are no longer removed from Owl's standard skin material when switching loadout items.
3. Material Dye included in this mod no longer applies Materials to Player's main mesh when Player definitely does not want that (Playable Empress, for example).

Update: 29 Feb, 2024 @ 9:18am

Update 25.3: Updated function that removes Owl transforms when Online Owl Player was destroyed.

Update: 18 Feb, 2024 @ 4:03pm

Update 25.2: Small bug fixes.

Update: 25 Jan, 2024 @ 5:00pm

Update 25.1: Updated Shara_SkinColors_Tools script.

Update: 11 Jan, 2024 @ 4:31am

Update 25.0: Small change to behavior of Train Operator and Stuff Seller on config change.

Update: 11 Jan, 2024 @ 4:04am

Update 24.9: A potential fix to prevent issues with Owls Player Swappers in Spaceship Hub:
1. Switched from iterating WorldInfo.AllControllers to Engine.GamePlayers to decide whether a Swapping NPC should be hidden.
2. Removed script from GameMod Class that checks whether Swapping NPCs and Train Operator NPC should be kept or destroyed on map load or config change - they're now always destroyed on these events and then spawned back if config allows.

Update: 5 Jan, 2024 @ 10:56am

Update 24.8: Added Vanessa's Curse Punk Set to list of supported Outfits.

Update: 14 Dec, 2023 @ 5:23am

Update 24.7: Owl Stickers no longer require Nyakuza Metro DLC to be installed.