Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

SGL70's Elite Units All In One Mod (patch 15)
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Update: 4 Oct, 2014 @ 2:00am

Update: 1 Oct, 2014 @ 10:30pm

I have given my spear units a new primary melee weapon type, rome_spear_super_elite, to offset the ridiculous bonus CA has given sword units.

Update: 28 Sep, 2014 @ 3:49am

Update: 28 Sep, 2014 @ 3:06am

Added my redesign of the Lions of Carthage Sacred Band unit, hope you like it I have been wanting to redo them for a while now.

Update: 19 Sep, 2014 @ 2:10pm

Added a technology required to resolve the issue of the unit's being available as general's too early. The sacred band "Lions of carthage" unit is being redesigned and is a work in progress, apologies to anyone playing as carthage atm, thier effectivness has not been diminished though thier armour has changed, for the better I assure you ;).

Update: 17 Sep, 2014 @ 3:24pm

Resolved an issue with the Roman unit's being invisible playing the new campaign.

Update: 17 Sep, 2014 @ 12:32pm

Added a second cingulum belt texture to the Imperial Heavy Cohort

Update: 17 Sep, 2014 @ 12:11pm

Redid the Praetorianum Evocati's garrison buildings table for patch 15.

Update: 16 Sep, 2014 @ 1:54pm

Updated to Patch 15

Update: 7 Sep, 2014 @ 5:33pm

Sharpened the detail on the Imperial Heavy Cohort's Centurion Phalarae Harness, added a bronze Phalarae Harness. Imperial Heavy Cohort Centurions now have a chance to spawn with either a silver or bronze phalarae harness.