Black Mesa

Black Mesa

Chapter Overhaul: Office Complex, WGH + Vent Mod, Blast Pit
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Update: 16 Jun, 2023 @ 8:06pm

-Fixed error model in Office Complex map C

Update: 26 Jun, 2022 @ 11:39am

-Moved soundscripts to _level_sounds files

Update: 23 Jun, 2022 @ 4:31pm

-Added cubemaps to OC map A, all WGH maps, and BP maps B and E

Update: 18 Jun, 2022 @ 10:24am

-Rebuilt node graphs for all maps
-"You First" guard in OC map B now auto follows you once the headcrabs in the reception area see you
-Added extra Vortigaunt behind the vending machines in OC map B like in Half-Life
-G-Man in WGH map A now disappears around a corner instead of in the player's sight
-Made the drop crate less janky

Update: 13 Jun, 2022 @ 5:31pm

Updated for Black Mesa Character Expansion 2022

Update: 16 Sep, 2021 @ 11:40am

-Updated node graph files
-Removed backup BSP files that I left in by accident

Update: 9 Sep, 2021 @ 4:58pm

All maps:
-Rebalanced health and suit charger fill levels

WGH A:
-Removed the NPC clip from the tripmine right after the last sentry hall
-Added MP5 grenades in the freight elevator room

Update: 1 Jun, 2021 @ 11:53pm

WGH A:
-Fixed SIlo Doors scientist running too far forward and clipping into the guard station window
-"Rusty the Zombie Guard" now becomes neutral to his human partner once the latter is grabbed by the other zombie

Update: 4 Apr, 2021 @ 10:35am

-Fixed "Node Graph Out Of Date" in Office Complex and WGH
-Fixed crash when going into the elevator hallway in WGH map C, for real this time!

Update: 29 Mar, 2021 @ 9:07am

-Added KyuuGryphon's fix for the electrocuted water particle effect in Office Complex A